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Image Information Processing System for Hemispherical Screen With Dual 1080P High-Resolution Projectors

机译:双1080P高分辨率投影仪的半球屏幕图像信息处理系统

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摘要

In this paper, we consider the problem of 3D virtual reality content real-time project on hemispherical screen. The developed hemispherical screen is 1.2 meters in diameter and screen's shape covers 180 degrees of the vertical and horizontal planes, provides all-encompassing image space for virtual reality simulation. Display equipment of system adopts two high definition front-projectors and uses image stitching for generating fine image and wide-angle view, this reinforces the audiences' visual feel as if they were actually within the hemispherical display environment. Due to posture of projectors and shape of screen critical influence image accuracy on screen, we design and analyze posture of projector corresponding to original of system. Base on confirmable projectors' posture, we also take advantage of pre-warping correctional method to adjust image warping and alpha-mask method to reduce intensity of overlapping area. Besides, we stitch wide-angle seamless content by mosaicked image taken by cameras in 3D VR. To connect various correctional processes in 3D VR software, a real-time content will display on hemispherical screen.
机译:在本文中,我们考虑了在半球形屏幕上进行3D虚拟现实内容实时投影的问题。研发的半球形屏幕直径为1.2米,屏幕形状覆盖垂直和水平平面180度,为虚拟现实仿真提供了全方位的图像空间。该系统的显示设备采用两个高清正投影仪,并使用图像拼接来生成精细的图像和广角视图,从而增强了观众的视觉感觉,好像他们实际上在半球形的显示环境中一样。由于投影机的姿态和屏幕的形状决定了屏幕上图像的准确性,因此我们设计和分析了与系统原件相对应的投影机的姿态。基于可确认的投影机姿势,我们还利用了预变形校正方法来调整图像变形,并利用Alpha遮罩方法来减少重叠区域的强度。此外,我们通过3D VR中的相机拍摄的拼接图像来拼接广角无缝内容。为了连接3D VR软件中的各种校正过程,实时内容将显示在半球形屏幕上。

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