首页> 外文期刊>Journal of computers in mathematics and science teaching >Analyzing Student Performance and Attitudes Toward Textual versus Iconic Programming Languages
【24h】

Analyzing Student Performance and Attitudes Toward Textual versus Iconic Programming Languages

机译:分析学生对文本编程语言和图标编程语言的表现和态度

获取原文
获取原文并翻译 | 示例
           

摘要

In this study half of 52 sixth graders learned to program in MSWLogo and the other half in Drape. An analysis of students' test scores revealed that Drape, an iconic language, seemed to have a steeper learning curve than MSWLogo, a textual language. However, as students gradually became more familiar with either language, the difference in student performance narrowed. With respect to usability, students of the MSWLogo group made syntactic errors frequently, whereas students of the Drape group were often confused by icons that were not intuitively clear or icons that looked similar. No significant difference was found between the two groups in how much they enjoyed programming or if they would like to learn to program again. It was concluded that iconic programming languages might not be more suitable than textual languages for elementary school students.
机译:在这项研究中,52名六年级学生中有一半学习了MSWLogo编程,另一半则学习了Drape。对学生考试成绩的分析表明,标志性语言Drape的学习曲线似乎比文本语言MSWLogo陡峭。但是,随着学生逐渐熟悉这两种语言,学生表现的差异逐渐缩小。在可用性方面,MSWLogo组的学生经常犯语法错误,而Drape组的学生经常被直观上不清晰的图标或看起来相似的图标所迷惑。两组之间在享受编程方面或是否想重新学习编程方面没有发现显着差异。结论是,对于小学生而言,标志性编程语言可能不比文本语言更适合。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号