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Real-Time Texture Synthesis Using s-Tile Set

机译:使用s-Tile集的实时纹理合成

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摘要

This paper presents a novel method of generating a set of texture tiles from samples, which can be seamlessly tiled into arbitrary size textures in real-time. Compared to existing methods, our approach is simpler and more advantageous in eliminating visual seams that may exist in each tile of the existing methods, especially when the samples have elaborate features or distinct colors. Texture tiles generated by our approach can be regarded as single-colored tiles on each orthogonal direction border, which are easier for tiling and more suitable for sentence tiling. Experimental results demonstrate the feasibility and effectiveness of our approach.
机译:本文提出了一种从样本生成一组纹理图块的新颖方法,可以将其实时无缝地平铺为任意大小的纹理。与现有方法相比,我们的方法在消除现有方法的每个图块中可能存在的视觉接缝方面更简单且更具优势,尤其是在样本具有精美特征或独特颜色的情况下。通过我们的方法生成的纹理图块可以视为每个正交方向边界上的单色图块,它们更易于平铺,更适合于句子平铺。实验结果证明了该方法的可行性和有效性。

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