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A Framework For Object-oriented Embedded System Development Based On Oo-asips

机译:基于Oo-asips的面向对象嵌入式系统开发框架

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摘要

The growing complexity of today's embedded systems demands new methodologies and tools to manage the problems of analysis, design, implementation, and validation of complex-embedded systems. Focusing on this issue, this paper describes a design and implementation toolset using our ODYSSEY methodology, which advocates object-oriented (OO) modeling of embedded systems and its ASIP-based implementation. The proposed approach promotes a smooth transition from high-level object-oriented specification to the final embedded system, which is composed of hardware and software components. The transition from higher to lower abstraction levels is facilitated by the use of our GUI, which supports the intermediate steps of the design and implementation process. In order to illustrate the proposed approach and related toolset, we apply this top-down design and implementation framework to real-world embedded systems, namely JPEG codec and Motion JPEG codec. Experimental results show that the developed tool remarkably decreases the design and verification time with modest performance penalty.
机译:当今嵌入式系统越来越复杂,需要新的方法和工具来管理复杂嵌入式系统的分析,设计,实现和验证问题。针对这个问题,本文介绍了一种使用我们的ODYSSEY方法论的设计和实现工具集,该方法论倡导嵌入式系统的面向对象(OO)建模及其基于ASIP的实现。所提出的方法促进了从高级面向对象的规范到最终的嵌入式系统的平稳过渡,该系统由硬件和软件组件组成。使用我们的GUI有助于从较高的抽象级别过渡到较低的抽象级别,该GUI支持设计和实现过程的中间步骤。为了说明所提出的方法和相关工具集,我们将此自上而下的设计和实现框架应用于实际的嵌入式系统,即JPEG编解码器和Motion JPEG编解码器。实验结果表明,该开发工具显着减少了设计和验证时间,并且性能损失适中。

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