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A game-theoretic analysis on the use of indirect speech acts

机译:间接言语行为使用的博弈论分析

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In this paper, I will discuss why in some circumstances people express their intentions indirectly: the use of Indirect Speech Acts (ISAs). Based on Parikh's games of partial information and Franke's IBR model, I develop game-theoretic models of ISAs, which are divided into two categories, namely non-conventional ISAs and conventional ISAs. I assume that non-conventional ISAs involve two types of communication situations: communication under certain cooperation and that under uncertain cooperation. I will analyse the cases of ironical request and implicit bribery as typical instances of non-conventional ISAs of each situation type, respectively. I then apply the models to analyse the use of conventional ISAs from an evolutionary perspective, which is inspired by Lewisian convention theory. The models yield the following predictions: the use of non-conventional ISAs under certain cooperation relies on the sympathy between interlocutors, which blocks their evolution towards conventional ISAs; in uncertain cooperative situations, people are more likely to use ISAs, which helps their conventionalisation.
机译:在本文中,我将讨论为什么人们在某些情况下会间接表达其意图:使用间接言语行为(ISA)。基于Parikh的部分信息博弈和Franke的IBR模型,我开发了ISA的博弈论模型,该模型分为非常规ISA和常规ISA两类。我假设非常规ISA涉及两种类型的通信情况:某些合作下的通信和不确定合作下的通信。我将分析讽刺性请求和隐性贿赂的情况,将其分别作为每种情况类型的非常规ISA的典型实例。然后,我将这些模型从刘易斯惯例理论的启发下,从进化的角度应用到常规ISA的使用分析中。这些模型得出以下预测:在一定合作下使用非常规ISA取决于对话者之间的同情,这阻碍了他们向常规ISA的发展;在不确定的合作情况下,人们更有可能使用ISA,这有助于其常规化。

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