...
首页> 外文期刊>Journal of ambient intelligence and humanized computing >Development of a hierarchical dynamic keyboard character recognition system using trajectory features and scale-invariant holistic modeling of characters
【24h】

Development of a hierarchical dynamic keyboard character recognition system using trajectory features and scale-invariant holistic modeling of characters

机译:利用轨迹特征和字符的尺度不变整体建模开发分级动态键盘字符识别系统

获取原文
获取原文并翻译 | 示例
   

获取外文期刊封面封底 >>

       

摘要

A robust, intuitive, effortless, and novel dynamic hand gesture based virtual keyboard system is developed in this study. Firstly, a new hierarchical approach is applied, which, based on self-coarticulation and position features, effectively sub-groups a large gesture vocabulary. Additionally, new trajectory features are proposed which shall extract the local structural statistics of the gestures. All state-of-art models are based on temporal trajectory features which are based on the frame-wise 2D sequential path it followed. Due to this, the trajectory features are path dependent and vulnerable to trajectory noises or any other variations in pattern, speed, or scale. In contrast to this, an image-based approach of gesture recognition has been proposed in this study, which is independent of the sequential gesturing path of the gesture. Since the image-models (a holistic view) are not obtained frame-wise, unlike existing image-models, they are pattern, speed, and scale invariant in nature and also immune to trajectory distortions. To this end, image-based features and significant trajectory features are fused to develop a hybrid hierarchical classification model which exhibits an exceptional increase in accuracy by 3.9% as compared to baseline non-hierarchical trajectory based model using an Artificial neural network (ANN). Classification models such as Voronoi diagram based classifier (VDBC) and neuro-fuzzy (NF) classifier have also been explored and displayed motivating performance. Reduction in misclassification has been observed for gestures such as '(and)', '{and}', '0 and O', 'Z and 2'. The present system can also identify any static/dynamic imposters present in the gesture environment.
机译:在这项研究中开发了一个健壮,直观,轻松,新颖的基于动态手势的虚拟键盘系统。首先,应用了一种新的分层方法,该方法基于自身的关节和位置特征,有效地将大手势词汇分组。此外,提出了新的轨迹特征,这些特征将提取手势的局部结构统计信息。所有最新模型均基于时间轨迹特征,该时间轨迹特征基于其遵循的逐帧2D顺序路径。因此,轨迹特征取决于路径,并且容易受到轨迹噪声或图案,速度或比例的任何其他变化的影响。与此相反,本研究提出了一种基于图像的手势识别方法,该方法与手势的顺序手势路径无关。由于图像模型(整体视图)不是按帧获取的,因此与现有的图像模型不同,它们本质上是图案,速度和比例不变的,并且不受轨迹变形的影响。为此,融合了基于图像的特征和重要的轨迹特征,以开发出一种混合的分层分类模型,与使用人工神经网络(ANN)的基于基线的非分层轨迹的模型相比,该模型的准确度提高了3.9%。还研究了基于Voronoi图的分类器(VDBC)和神经模糊(NF)分类器等分类模型,并显示了激励性能。对于诸如“(和)”,“ {和}”,“ 0和O”,“ Z和2”的手势,已观察到错误分类的减少。本系统还可以识别手势环境中存在的任何静态/动态冒名顶替者。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号