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首页> 外文期刊>The internet and higher education >Teaching and learning in Second Life: Using the Community of Inquiry (CoI) model to support online instruction with graduate students in instructional technology
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Teaching and learning in Second Life: Using the Community of Inquiry (CoI) model to support online instruction with graduate students in instructional technology

机译:《第二人生》中的教与学:使用“探究社区”(CoI)模型来支持研究生在教学技术方面的在线指导

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摘要

As virtual worlds become more widely utilized in education to deliver instruction, the need to measure learning in this environment will continue to grow. Building upon McKerlich and Anderson's (2008) exploratory study, the researchers of this study utilized the Community of Inquiry's (CoI) Multi-User Virtual Environment Education Evaluation Tool (MUVEEET), and the CoI Survey to measure observational and perceptual data in the multi-user virtual environment (MUVE), Second Life (SL), among instructional technology graduate students. Specifically examined in this study was the existence of the three CoI constructs - cognitive presence, social presence, and teaching presence. Results indicated that the CoI model served as a promising framework to measure all three constructs within MUVEs. Specifically, both the CoI survey and MUVEEET results indicated that the participants and coders experienced a developed community of inquiry during two SL classes.
机译:随着虚拟世界在教育中越来越广泛地用于提供教学,在这种环境下衡量学习的需求将继续增长。在McKerlich和Anderson(2008)的探索性研究的基础上,本研究的研究人员使用了调查社区(CoI)的多用户虚拟环境教育评估工具(MUVEEET),以及CoI Survey来测量多目标用户的观察和感知数据。用户虚拟环境(MUVE),第二人生(SL)和教学技术研究生。在这项研究中,专门检查的是三种CoI结构的存在-认知存在,社会存在和教学存在。结果表明,CoI模型可以作为一个有前途的框架来测量MUVE中的所有三个构建体。具体而言,CoI调查和MUVEEET结果均表明,参与者和编码人员在两个SL课堂中经历了一个发达的探究社区。

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