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首页> 外文期刊>International journal of radio frequency identification technology and applications >A new RFID-based and ontological recreation system for blind people
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A new RFID-based and ontological recreation system for blind people

机译:一种基于RFID的新型盲人本体娱乐系统

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摘要

More than five million people are blind in China. Computer game should be attractive to them for leisure time, especially Mahjong. Ontology theory has been adopted to retrieve its knowledge and the low-cost RFID as the mediation between the blind player and computer. We designed an autonomous computer platform called Blind Mahjong Game (BMG), which includes 144 Mahjong tiles and voice prompt function. BMG comprises a plurality of Mahjong cubes (stuck RFID tag) their location in the Mahjong-selection tray or Mahjong-discard tray, a plurality of Chow-Pong-Kong-Win indicator cubes, a win frame, a tile frame, at least one RFID reader connected to BMG by USB port gateway to transmit an RF signal. As compared to current static or drab game for the blind, BMG has been certified by two patents in Taiwan which have shown that its software and hardware integrated novelty, progress and utilisation in the application of RFID technology for the blind.
机译:中国有超过500万人失明。业余时间,尤其是麻将,电脑游戏应该对他们有吸引力。本体论已被采用来检索其知识和低成本RFID作为盲人播放器和计算机之间的中介。我们设计了一个称为盲人麻将游戏(BMG)的自主计算机平台,其中包括144个麻将牌和语音提示功能。 BMG包括多个位于其在麻将选择托盘或麻将丢弃托盘中的麻将立方体(粘贴的RFID标签),多个Chow-Pong-Kong-Win指示器立方体,一个中奖框架,一个图块框架,至少一个RFID阅读器通过USB端口网关连接到BMG,以传输RF信号。与目前的盲人静态游戏或单调游戏相比,BMG已在台湾获得两项专利认证,这表明BMG的软件和硬件在RFID技术应用于盲人方面具有新颖性,先进性和实用性。

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