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首页> 外文期刊>International journal of human-computer interaction >Testing Aesthetic and Function Design Preference for Touch Screen and Non-Touch Screen Mobile Phones Using Interactive Genetic Algorithms
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Testing Aesthetic and Function Design Preference for Touch Screen and Non-Touch Screen Mobile Phones Using Interactive Genetic Algorithms

机译:使用交互式遗传算法测试触摸屏和非触摸屏手机的审美​​和功能设计偏好

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摘要

Rapid mobile phone market growth has drastically shortened design cycle times forcing designers to identify user preferences quickly. Two studies test a novel method to quickly determine design preferences for touch screen and non-touch screen mobile phones. Interactive Genetic Algorithms (IGAs) are tested as an option for preference identification. IGAs efficiently explore design spaces, finding user preferences via an iterative system mimicking evolution. Each study tested six independent variables: horizontal and vertical button spacing; horizontal and vertical screen dimensions; corner radius; and user's goal between aesthetically pleasing, functional, and both aesthetic and functional (first experiment), and aesthetic preference differences between touch screen and non-touch screen mobile phones for dialing phone numbers only (second experiment). Results showed IGAs to be a viable method; participant preference varied by goal (horizontal button spacing and screen width were most effected). Designers can employ IGAs to quickly determine aesthetic and other user preferences.
机译:手机市场的快速增长极大地缩短了设计周期,迫使设计师迅速识别出用户的喜好。两项研究测试了一种新颖的方法,可以快速确定触摸屏和非触摸屏手机的设计偏好。交互式遗传算法(IGA)已作为偏好识别的选项进行了测试。 IGA有效地探索设计空间,通过模仿进化的迭代系统找到用户偏好。每个研究测试了六个独立变量:水平和垂直按钮间距;屏幕水平和垂直尺寸;拐角半径以及用户在美观,功能性以及美观性和功能性之间达成的目标(第一个实验),以及触摸屏和非触摸屏手机之间的审美偏好差异(仅用于拨打电话号码)(第二个实验)。结果表明,IGA是一种可行的方法。参与者的偏好因目标而异(水平按钮间距和屏幕宽度影响最大)。设计人员可以采用IGA快速确定美学和其他用户偏好。

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