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Not craft, not couture, not 'home sewing': teaching creative patternmaking to the iPod generation

机译:不是手工艺,不是高级时装,不是“家庭缝纫”:向iPod一代传授创新的图案制作方法

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摘要

Students in apparel programmes today are denizens of a world of computers, social media, and popular culture manifestations such as Project Runway. They have a different focus and different expectations and skills than students from previous generations. Current textbooks and teaching methods for apparel patternmaking were developed by and for these previous generations, and are rooted in the era of home economics. As educators we need to rethink how we introduce students to creative technical apparel design. The methods discussed here were developed over the last 30 years and evolved based on frequent student feedback. Teaching methods that resonate best with current students emphasise the conceptual, visual, and practical; they focus on the creative process and individual development. Exercises are important, but only to introduce basic concepts. Assignments quickly shift to individual creative projects. Technology skills are increasingly important, but the teacher's role is to guide and assess the learning process.
机译:如今,服装课程的学生是计算机,社交媒体和流行文化表现形式(如Project Runway)世界的居民。与前几代学生相比,他们有不同的重点,不同的期望和技能。当前的服装图案制作教科书和教学方法是由前几代人开发的,并且是针对这些人的,并且植根于家庭经济时代。作为教育者,我们需要重新考虑如何向学生介绍创意技术服装设计。此处讨论的方法是在过去30年中开发的,并根据学生的频繁反馈而发展。与现有学生产生最佳共鸣的教学方法强调概念,视觉和实践;他们专注于创作过程和个人发展。练习很重要,但仅是为了介绍基本概念。作业迅速转移到各个创意项目。技术技能越来越重要,但是老师的角色是指导和评估学习过程。

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