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Do Creative Learners Prefer Inquiry-based Learning Instructions in Digital Education Programs?

机译:创意学习者在数字教育计划中是否更喜欢基于查询的学习指导?

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This quasi-experimental study compares preferences for the amount of instructional guidance between creative and non-creative learners. Instructional guidance is implemented as a two-level factor represented as two variants of a visual design task, only differing in the amount of verbal guidance they gave. Dependent preference outcomes were measured using an adapted version of the Web-based Learning Environmental Preference (WLEP) questionnaire by Yang and Tsai. A total of N = 41 students participated: 17 pupils (mean age: 17.6, SD = 3.1) currently enrolled in a creative educational program and 24 pupils (mean age: 21.5, SD = 1.89) from programs unrelated to art. X~2-Tests of dichotomized preference values showed significant less approval of the high-guidance instruction by the creative group (d=0.701; RR = 0.461; OR = 0.234). Results suggest a relation between learning in a creative domain and low-guidance forms of instruction that should be taken in account when designing online instruction for this domain.
机译:这项准实验研究比较了创造性和非创造性学习者对教学指导量的偏好。教学指导被实现为一个两级因素,表现为视觉设计任务的两个变体,只是它们给出的口头指导的数量不同。杨和蔡(Yang and Tsai)使用网络版学习环境偏好(WLEP)问卷的改编版来衡量依从偏好的结果。共有N = 41名学生参加:当前正在参加创意教育计划的17名学生(平均年龄:17.6,SD = 3.1)和来自与艺术无关的程序的24名学生(平均年龄:21.5,SD = 1.89)。 X〜2-二分偏好值的测试显示创意组对高指导性指令的认可显着减少(d = 0.701; RR = 0.461; OR = 0.234)。结果表明,在针对该领域设计在线指导时,应在创造性领域的学习与低指导形式的指导之间建立联系。

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