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DESIGN PROCESS AS COMPLEX SYSTEM

机译:作为复杂系统的设计过程

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摘要

Can a design process be complex system? Can it fulfill various criteria related to complexity, while its goals are. usually, temporarily detined and the process itself is expected to provide particular solutions transferable into physical volumes and solid environmental components?It is apparent that the majority design cases do not follow traits and requirements of complexity, hut this limitation seems to be related to natural tendency of simplilication within architectural routines. Particularly public works, significant for the community, require the approach broadening the scope of understanding of spatial phenomenon, its role and its composition as a result of various programmatic, ideological, formal, and engineering aspects, embedded in complexity theoretical background. Seven principal components of complexity, given by Rzevski and Skobelev. are more or less explicitly or implicitly present in design practice, and in particular, in design process: connectivity, autonomy, emergence, non-equilibrium, nonlinearity and self-organization. The aspect of evolution is the least apparent and there are signilicant limitations to what can be achieved there, mostly the process can evolve, while designed substance rarely can follow in the same llexible manner. In the paper I will argue that approach related to complexity is the general mode of architectural design, simplified in many cases due to human inclination to reduce the number of simultaneously processed problems and usually resulting in some design flaws or failures. This complex structure of design process, exemplified in the paper as a particular research ca.se - the process for local cultural center - is the basis, w hich can be furthermore simplified, contrary to the idea that it is more sophisticated, non-standard approach. Working not only with the client, but with various types of u.sers is a typical architectural condition, implementing significant constraints and at the same time forcing multiple organization airangements within the process. The case will provide the platform to discuss broader idea of design as complex environment for the architect.
机译:设计过程可以是复杂的系统吗?它是否可以满足与复杂性相关的各种标准,而其目标却是。通常,这是暂时确定的,预期过程本身将提供可转换为物理体积和固体环境成分的特定解决方案?很明显,大多数设计案例并未遵循复杂性的特点和要求,但这种局限性似乎与自然趋势有关建筑例程中的简化。特别是对社区具有重大意义的公共工程,需要这种方法来拓宽对空间现象,其作用及其组成的理解范围,这是由于嵌入了复杂性理论背景的各种程序,思想,形式和工程方面的结果。 Rzevski和Skobelev给出了复杂性的七个主要组成部分。在设计实践中,特别是在设计过程中,或多或少地存在或隐含存在:连接性,自治性,出现性,非平衡性,非线性性和自组织性。演化的方面是最不明显的,并且在那里可以实现的目标存在重大局限性,大多数过程可以演化,而设计的物质很少能够以同样易懂的方式遵循。在本文中,我将论证与复杂性相关的方法是体系结构设计的一般模式,在许多情况下由于人为的原因而简化,以减少同时处理的问题的数量,并且通常会导致一些设计缺陷或失败。设计过程的这种复杂结构,在本文中作为特殊的研究案例进行了举例说明,即当地文化中心的过程,是基础,可以进一步简化,这与更复杂,非标准的想法相反方法。不仅与客户合作,而且与各种类型的用户合作是一种典型的体系结构条件,它实施了重要的约束,同时在流程中强制了多个组织机构。该案例将提供一个平台,以讨论作为建筑师的复杂环境的更广泛的设计思想。

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