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首页> 外文期刊>International Journal of Computer Vision >A 3D Imaging Framework Based on High-Resolution Photometric-Stereo and Low-Resolution Depth
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A 3D Imaging Framework Based on High-Resolution Photometric-Stereo and Low-Resolution Depth

机译:基于高分辨率光度和低分辨率深度的3D成像框架

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摘要

This paper introduces a 3D imaging framework that combines high-resolution photometric stereo and low-resolution depth. Our approach targets imaging scenarios based on either macro-lens photography combined with focal stacking or a large-format camera that are able to image objects with more than 600 samples per mm(^2). These imaging techniques allow photometric stereo algorithms to obtain surface normals at resolutions that far surpass corresponding depth values obtained with traditional approaches such as structured-light, passive stereo, or depth-from-focus. Our work offers two contributions for 3D imaging based on these scenarios. The first is a multi-resolution, patched-based surface reconstruction scheme that can robustly handle the significant resolution difference between our surface normals and depth samples. The second is a method to improve the initial normal estimation by using all the available focal information for images obtained using a focal stacking technique.
机译:本文介绍了结合了高分辨率光度立体和低分辨率深度的3D成像框架。我们的方法基于基于微距镜头摄影,焦距叠加或大型相机的成像场景,这些相机能够对每毫米600个样本以上的物体成像(^ 2)。这些成像技术允许光度学立体算法获得表面法线,其分辨率远远超过使用传统方法(如结构化光,无源立体或聚焦深度)获得的相应深度值。基于这些场景,我们的工作为3D成像提供了两个贡献。第一个是基于分辨率的多分辨率基于曲面的重建方案,可以可靠地处理我们的表面法线和深度样本之间的显着分辨率差异。第二种方法是通过将所有可用的焦点信息用于使用焦点堆叠技术获得的图像来改善初始法线估计的方法。

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