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A Meta-Analysis of Use of Serious Games in Education over a Decade

机译:在十年内,在教育中使用严重游戏的META分析

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It seems necessary to review the literature to explore the effectiveness of serious games in education, since the number of studies on serious games is surging up. This study systematically reviewed the literature within around a recent decade. The trend of the number of publications related to use of serious games in education was firstly clarified based on the data retrieved from major databases. Secondly, various factors were determined that influenced the effect of serious game assisted learning. The major section identified both advantages and disadvantages of use of serious games in education. Use of serious games in medical science has been rising in a recent decade, which is thus highlighted in this study. Attitudes toward use of serious games in education were explored, as well as the new development of use of serious games in education. Future theoretical and practical exploration might need interdisciplinary cooperation.
机译:似乎有必要审查文献,以探讨教育严重游戏的有效性,因为严肃游戏的研究数量飙升。本研究系统地审查了近期十年内的文献。首先根据主要数据库检索的数据,首先澄清与教育中的严重游戏的出版物数量的趋势。其次,确定了各种因素,影响了严重游戏辅助学习的影响。主要部分确定了在教育中使用严重游戏的优缺点。最近十年来,在医学科学中使用严肃的比赛一直在上升,因此在这项研究中突出了这一研究。探讨了对教育中严重游戏的态度,以及在教育中使用严重游戏的新发展。未来的理论和实践勘探可能需要跨学科合作。

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