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Information technology artefacts as structuring devices in organizations: design, appropriation and use issues

机译:信息技术伪像作为组织中的结构工具:设计,占用和使用问题

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摘要

In this paper we outline a theoretical framework to interpret the complex relationships between organizational processes and artefacts. Artefacts are conceived as negotiated, embedded, and sedimented sets of rules. The effects of the introduction of a certain artefact are therefore non-deterministic, and depend on the interaction between different decisions located at different analytical levels. More specifically, they depend on the combination of design, adoption and use choices. This combination is not linear, as there are feedback loops and mutual relationships between the different decisions processes. It can happen that the same individual, or the same organizational unit, is involved in different processes at different times or even at the same time. Thus, artefacts are, at the same time, both the outcome and the enacting input of such relationships. As outcomes, artefacts can be seen as vessels carrying the rules influencing users' behavior. As inputs, artefacts can be seen as the devices through which different sources of rationality generate new rules or change the existing ones through interactions and negotiations.
机译:在本文中,我们概述了一个理论框架来解释组织过程与人工制品之间的复杂关系。人工制品被认为是经过协商,嵌入和沉淀的规则集。因此,引入某种人工制品的效果是不确定的,并且取决于位于不同分析级别的不同决策之间的相互作用。更具体地说,它们取决于设计,采用和使用选择的组合。这种组合不是线性的,因为不同决策过程之间存在反馈循环和相互关系。可能发生同一个人或同一组织单位在不同时间甚至同一时间参与不同的过程。因此,人工制品同时是这种关系的结果和制定的输入。作为结果,人工制品可以看作是承载影响用户行为的规则的船只。作为输入,人工制品可以看作是各种手段,通过这些手段,合理性的不同来源可以通过互动和协商来产生新规则或更改现有规则。

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