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The organization of software teams in the quest for continuous delivery: A grounded theory approach

机译:追求连续交货的软件团队组织:一个接地的理论方法

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Context: To accelerate time-to-market and improve customer satisfaction, software-producing organizations have adopted continuous delivery practices, impacting the relations between development and infrastructure professionals. Yet, no substantial literature has substantially tackled how the software industry structures the organization of development and infrastructure teams. Objective: In this study, we investigate how software-producing organizations structure their development and infrastructure teams, specifically how is the division of labor among these groups and how they interact. Method: After brainstorming with 7 DevOps experts to better formulate our research and procedures, we collected and analyzed data from 37 semi-structured interviews with IT professionals, following Grounded Theory guidelines. Results: After a careful analysis, we identified four common organizational structures: (1) siloed departments, (2) classical DevOps, (3) cross-functional teams, and (4) platform teams. We also observed that some companies are transitioning between these structures. Conclusion: The main contribution of this study is a theory in the form of a taxonomy that organizes the found structures along with their properties. This theory could guide researchers and practitioners to think about how to better structure development and infrastructure professionals in software-producing organizations.
机译:背景信息:为了加速上市时间,提高客户满意度,软件生产组织采用了连续的交付实践,影响了发展与基础设施专业人员之间的关系。然而,没有大量的文献已经大大解决了软件行业如何构建开发和基础设施团队的组织。目的:在这项研究中,我们调查了软件制作组织如何构建其发展和基础设施团队,具体情况是如何在这些群体中的劳动分工以及它们的互动。方法:用7名Devops专家进行头脑风暴以更好地制定我们的研究和程序后,我们收集并分析了37个半结构化访谈的数据,以至于接地理论指导。结果:经过仔细分析,我们确定了四个常见的组织结构:(1)友好部门,(2)古典Devops,(3)跨职能团队,(4)平台团队。我们还观察到,一些公司正在这些结构之间转换。结论:本研究的主要贡献是一种以分类法形式的理论,可以组织发现的结构以及它们的性质。该理论可以指导研究人员和从业者思考如何在制作软件组织中更好地实现结构开发和基础设施专业人员。

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