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Survey on depth perception in head mounted displays: distance estimation in virtual reality, augmented reality, and mixed reality

机译:关于头戴式显示器中的深度感知的Survey <?show [AQ = “ ” ID = “ Q1] ”?>:虚拟现实,增强现实和混合现实中的距离估计

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摘要

Depth perception is one of the important elements in virtual reality (VR). The perceived depth is influenced by the head mounted displays that inevitability decreases the virtual content's depth perception. While several questions within this area are still under research; the main objective of this study is to survey the recently conducted studies on depth perception in VR, augmented reality (AR), and mixed reality (MR). First, depth perception in the human visual system is discussed including the different visual cues involved in depth perception. Second, research performed to understand and confirm depth perception issue is examined. The contributions made to improve depth perception and specifically distance perception will be discussed with their main proposed design key, advantages, and limitations. Most of the contributions were based on using one or two depth cues to improve depth perception in VR, AR, and MR.
机译:深度感知是虚拟现实(VR)中的重要元素之一。感知深度受头戴式显示器的影响,不可避免的会降低虚拟内容的深度感知。尽管该领域内的几个问题仍在研究中;这项研究的主要目的是调查最近进行的有关VR,增强现实(AR)和混合现实(MR)中的深度感知的研究。首先,讨论了人类视觉系统中的深度感知,包括深度感知中涉及的不同视觉线索。其次,检查了为理解和确认深度感知问题而进行的研究。将讨论改善深度感知,尤其是距离感知的贡献,并提出其主要的设计关键,优势和局限性。大多数贡献是基于使用一个或两个深度提示来改善VR,AR和MR中的深度感知。

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