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Real-Time Spatial Surface Modeling System Using Wand Traversal Patterns of Grid Edges

机译:利用网格边缘的遍历模式的实时空间表面建模系统

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摘要

This paper presents a grid-based, real-time surface modeling algorithm in which the generation of a precise 3D model is possible by considering the user's intention during the course of the spatial input. In order to create the corresponding model according to the user's input data, plausible candidates of wand traversal patterns of grid edges are defined by considering the sequential and directional characteristics of the wand input. The continuity of the connected polygonal surfaces, including the octree space partitioning, is guaranteed without the extra crack-patching algorithm and the pre-defined patterns. Furthermore, the proposed system was shown to be a suitable and effective surface generation tool for the spatial sketching system. It is not possible to implement the unusual input intention of the 3D spatial sketching system using the conventional Marching Cubes algorithm.
机译:本文提出了一种基于网格的实时表面建模算法,该算法可以通过在空间输入过程中考虑用户的意图来生成精确的3D模型。为了根据用户的输入数据创建相应的模型,通过考虑棒输入的顺序和方向特性来定义网格边缘棒遍历模式的合理候选。无需额外的裂纹修补算法和预定义的图案,就可以保证连接的多边形表面的连续性,包括八叉树空间的划分。此外,所提出的系统被证明是适用于空间素描系统的有效表面生成工具。使用常规的Marching Cubes算法无法实现3D空间草绘系统的异常输入意图。

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