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A road map to solid modeling

机译:实体建模的路线图

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摘要

The objective of solid modeling is to represent, manipulate andnreason about the 3D shape of solid physical objects by computer. Suchnrepresentations should be unambiguous. Solid modeling's majornapplication areas include design, manufacturing, computer vision,ngraphics and virtual reality. The field draws on diverse sources,nincluding numerical analysis, symbolic algebraic computation,napproximation theory, applied mathematics, point set topology, algebraicngeometry, computational geometry and databases. In this article, wenbegin with some mathematical foundations of the field. We next reviewnthe major representation schemata of solids. Then, major layers ofnabstraction in a typical solid modeling system are characterized. Thenlowest level of abstraction comprises a substratum of basic servicenalgorithms. At an intermediate level of abstraction there are algorithmsnfor larger, more conceptual operations. Finally, a yet higher level ofnabstraction presents to the user a functional view that is typicallyntargeted towards solid design. We look at some applications and at userninteraction concepts. The classical design paradigms of solid modelingnconcentrated on obtaining one specific final shape. Those paradigms arenbecoming supplanted by feature-based, constraint-based design paradigmsnthat are oriented more toward the design process and define classes ofnshape instances. These new paradigms venture into territory that has yetnto be explored systematically. Concurrent with this paradigm shift,nthere is also a shift in the system architecture towards modularizednconfederations of plug-compatible functional components
机译:实体建模的目的是通过计算机表示,操纵和提高实体物理对象的3D形状。这样的表示应该是明确的。实体建模的主要应用领域包括设计,制造,计算机视觉,图形和虚拟现实。该领域利用了多种来源,包括数值分析,符号代数计算,近似理论,应用数学,点集拓扑,代数几何,计算几何和数据库。在本文中,wenbegin具备了该领域的一些数学基础。接下来,我们回顾一下实体的主要表示方案。然后,表征了典型实体建模系统中的主要提取层。然后,最低的抽象级别包括基本服务算法的底层。在抽象的中间级别上,存在用于更大,更概念化操作的算法。最终,更高层次的摘要向用户展示了通常不针对实体设计的功能视图。我们看一些应用程序和用户交互概念。实体建模的经典设计范例集中于获得一种特定的最终形状。这些范式已不再被基于特征,基于约束的设计范式所取代,后者更加面向设计过程并定义了Shape实例的类。这些新范式涉足尚未系统探索的领域。与这种范式转换同时进行的同时,这也是系统架构向插头兼容功能组件的模块化联合会的转换。

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