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Terrain Modeling From Lidar Range Data in Natural Landscapes: A Predictive and Bayesian Framework

机译:基于自然景观中激光雷达距离数据的地形建模:一种预测和贝叶斯框架

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The Earth's topography, including vegetation and human-made features, reduced to a virtual 3-D representation is a key geographic layer for any extended development or risk management project. Processed from multiple aerial images or from airborne lidar systems, the 3-D topography is first represented as a point cloud. This paper deals with the generation of digital terrain models (DTMs) in natural landscapes. We present a global methodology for estimating the terrain height by deriving a predictive filter paradigm. Under the assumption that the terrain topography (elevation and slope) is regular in a neighboring system, a predictive filter combines linearly the predicted topographic values and the effective measured values. In this paper, such a filter is applied to 3-D lidar data which are known to be of high elevation accuracy. The algorithm generates an adaptive local geometry wherein the elevation distribution of the point cloud is analyzed. Since local terrain elevations depend on the local slope, a predictive filter is first applied on the slopes and then on the terrain elevations. The algorithm propagates through the point cloud following specific rules in order to optimize the probability of computing areas containing terrain points. Considered as an initial surface, the previous DTM is finally regularized in a Bayesian framework. Our approach is based on the definition of an energy function that manages the evolution of a terrain surface. The energy is designed as a compromise between a data attraction term and a regularization term. The minimum of this energy corresponds to the final terrain surface. The methodology is discussed, and some conclusive results are presented on vegetated mountainous areas.
机译:简化为虚拟3D表示的地球地形(包括植被和人造特征)是任何扩展开发或风险管理项目的关键地理层。从多个航空影像或机载激光雷达系统处理后,首先将3-D地形表示为点云。本文涉及自然景观中数字地形模型(DTM)的生成。我们提出了一种通过推导预测滤波器范例来估算地形高度的全局方法。在相邻系统中地形地形(高程和坡度)是规则的假设下,预测滤波器将预测地形值和有效测量值线性组合。在本文中,将此类滤波器应用于已知具有高仰角精度的3-D激光雷达数据。该算法生成自适应局部几何图形,其中分析了点云的高程分布。由于局部地形高程取决于局部坡度,因此将预测滤波器首先应用于坡度,然后再应用至地形高程。该算法遵循特定规则在点云中传播,以优化包含地形点的计算区域的概率。作为最初的表面,以前的DTM最终在贝叶斯框架中进行了规范化。我们的方法基于管理地形表面演变的能量函数的定义。能量被设计为数据吸引项和正则项之间的折衷。该能量的最小值对应于最终地形表面。讨论了该方法,并在有植被的山区提出了一些结论性的结果。

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