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首页> 外文期刊>IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems >An efficient volume-removal algorithm for practical three-dimensional lithography simulation with experimental verification
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An efficient volume-removal algorithm for practical three-dimensional lithography simulation with experimental verification

机译:一种有效的体积去除算法,用于带有实验验证的实用三维光刻模拟

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摘要

A fast three-dimensional volume removal algorithm for resist dissolution is presented and verified with applications to optical lithography with phase-shift masks, resist silylation, and electron-beam lithography. Memory requirements are reduced by dynamically allocating complete topography and material information only at surface cells, and setting other cells as either bulk material or developer. The dissolution algorithm uses a fixed time step and stores the volume of material remaining in the surface cells. A simple redistribution scheme is used if more volume would be removed from a cell in one time step that is currently present. The compactness and speed of the algorithm make it suitable for use on engineering workstations. Simulations requiring 100*100*100 cells can be performed in a few minutes. Theoretical defocus effects in phase-shift mask lithography and shot-size error in electron-beam lithography are compared with experiment. A dry-etch resist silylation process is also investigated.
机译:介绍了一种用于抗蚀剂溶解的快速三维体积去除算法,并将其应用于具有相移掩模,抗蚀剂甲硅烷基化和电子束光刻的光刻技术。通过仅在表面单元上动态分配完整的地形和材料信息,并将其他单元设置为散装材料或显影剂,可以减少内存需求。溶解算法使用固定的时间步长并存储表面单元中剩余的材料量。如果要在一个时间步长中从某个单元中删除更多的卷,则使用一种简单的重新分配方案。该算法的紧凑性和速度使其适合在工程工作站上使用。可以在几分钟内完成需要100 * 100 * 100单元的仿真。将相移掩模光刻的理论散焦效果和电子束光刻的散粒尺寸误差与实验进行了比较。还研究了干蚀刻抗蚀剂甲硅烷基化工艺。

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