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Aesthetics of contradiction [multimedia]

机译:矛盾美学[多媒体]

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Over the last year a plethora of papers, articles, and an increasing number of scientific videos crossed my desk for review. Most addressed the problem of automatic retrieval of syntactic and semantic data from audio-visual media as a way to overcome the information glut. However, providing all of this new information on how to automate data retrieval really seems to solve new problems with old solutions and that only furthers the crisis. As a culture, the multimedia computing community may also perpetuate myths arising from the inherent contradictions between human and machine. These contradictions influence the shape of our work, a good enough motivation to step into the minefield of myth identification. There might be more myths to be addressed, but I merely discuss multimedia myths under the following categories, all of which are interrelated: handling content that is relevant; learning to deal with meaningful content that is concealed; and the meaning of content through the user's perspective.
机译:在过去的一年中,大量的论文,文章和越来越多的科学视频越过我的办公桌进行审查。大多数人解决了从视听媒体自动检索句法和语义数据的问题,以此来解决信息过剩的问题。但是,提供所有有关如何自动执行数据检索的新信息,似乎确实可以解决旧解决方案带来的新问题,并且只会加剧危机。作为一种文化,多媒体计算社区也可能使人与机器之间固有矛盾产生的神话永存。这些矛盾影响了我们的工作形态,这是进入神话鉴定雷场的足够好的动力。可能还有更多的神话需要解决,但是我仅在以下类别下讨论多媒体神话,所有这些类别都是相互关联的:处理相关的内容;学习处理隐藏的有意义的内容;以及从用户的角度来看内容的含义。

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