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Synchronization properties in multimedia systems

机译:多媒体系统中的同步属性

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摘要

Multimedia is defined as the integrated generation, representation, processing, storage, and dissemination of independent machine-processable information expressed in multiple time-dependent and time-independent media such as data, graphics, drawings, voice, audio, and video. The characteristics of synchronization mechanisms desirable for central and distributed multimedia systems are addressed. The concept of multimedia objects as components of an object-based model for a multimedia system is introduced. The essential new synchronization requirement is restricted blocking together with synchronization features covering real-time aspects. Existing synchronization mechanisms can be altered or new ones defined to meet these requirements.
机译:多媒体被定义为以多种时间相关和时间无关的媒体(例如数据,图形,图形,语音,音频和视频)表示的,独立的机器可处理信息的集成生成,表示,处理,存储和分发。解决了中央和分布式多媒体系统所需的同步机制的特征。介绍了多媒体对象作为多媒体系统基于对象的模型的组成部分的概念。新的基本同步要求是受限制的阻塞以及涵盖实时方面的同步功能。可以更改现有的同步机制或定义新的同步机制以满足这些要求。

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