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Cellular performance bounds via shotgun cellular systems

机译:shot弹枪蜂窝系统的蜂窝性能极限

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This paper considers two-dimensional interference-limited cellularnradio systems. It introduces the shotgun cellular system that placesnbase stations randomly and assigns channels randomly. Such systems arenshown to provide lower bounds to cellular performance that are easy toncompute, independent of shadow fading, and apply to a number of designnscenarios. Traditional hexagonal systems provide an upper performancenbound. The difference between upper and lower bounds is small undernoperating conditions typical in modern TDMA and CDMA cellular systems.nFurthermore, in the strong shadow fading limit, the bounds converge. Tongive insights into the design of practical systems, several variationsnare explored including mobile access methods, sectorizing, channelnassignments, and placement with deviations. Together these resultsnindicate cellular performance is very robust and little is lost innmaking rapid minimally planned deployments
机译:本文考虑了二维干扰受限的蜂窝无线系统。它介绍了the弹枪蜂窝系统,该系统随机放置基站并随机分配信道。这样的系统未显示为蜂窝性能提供下限,该下限易于进行toncompute,独立于阴影衰落,并适用于多种设计方案。传统的六角形系统提供了更高的性能。在现代TDMA和CDMA蜂窝系统中典型的非操作条件下,上限和下限之间的差异很小。n此外,在强阴影衰落限制下,界限收敛。对实用系统设计的统一见解,探索了几种变体,包括移动访问方法,分区,通道分配和带偏差的放置。这些结果一起表明蜂窝网络性能非常强大,几乎没有损失,因此可以进行快速的最小计划部署

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