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Response-Effect Compatibility Defines the Natural Scrolling Direction

机译:响应效果兼容性定义自然滚动方向

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Objective: We evaluated alternative scrolling methods on nor-touch screen computer operating systems by comparing human performance in different scrolling conditions. Background: The scrolling directions on current operating systems are discrepant. Few researchers have investigated how scrolling method influences users' performance. The response-effect (R-E) compatibility principle can be used as a theoretical guide. Method: Experiments 1 and 2 involved two successive tasks (scrolling and target content judgment) to simulate how people scroll to acquire and use offscreen information. Performance in R-E compatible and incompatible conditions was compared. Experiment 3 involved a location judgment task to test the influence of target location. Experiments 4 and 5 included a scrolling effect following the location judgment task to test the sufficient role of the scrolling effect. Results: Overall, responses were facilitated when the response direction was compatible with the forthcoming display-content movement direction (an R-E compatibility effect), when the scrolling effect was task relevant or task irrelevant. A spatial stimulus-response (S-R) compatibility effect attributable to target location was also found. When the scrolling effect was present, there were both R-E and S-R components; the R-E effect was the larger of the two. Conclusion: Scrolling in the direction of content movement yielded the best performance, and the scrolling effect was the main source of the R-E compatibility effect. Application: These findings suggest that (a) the R-E compatibility principle may be used as a general design guideline for scrolling and (b) a consistent scrolling method should be available on various operating systems.
机译:目的:我们通过比较不同滚动条件下的人类表现,评估了非触摸屏计算机操作系统上的替代滚动方法。背景:当前操作系统上的滚动方向不一致。很少有研究者研究滚动方法如何影响用户的性能。响应效果(R-E)兼容性原理可用作理论指导。方法:实验1和2涉及两个连续的任务(滚动和目标内容判断),以模拟人们滚动获取和使用屏幕外信息的方式。比较了R-E兼容和不兼容条件下的性能。实验3涉及一个位置判断任务,以测试目标位置的影响。实验4和5在位置判断任务之后包含了滚动效果,以测试滚动效果的充分作用。结果:总的来说,当滚动效果与任务相关或与任务无关时,当响应方向与即将出现的显示内容移动方向兼容时(R-E兼容效果),响应就变得容易了。还发现了可归因于目标位置的空间刺激响应(S-R)相容性效应。当出现滚动效果时,同时存在R-E和S-R分量; R-E效果是两者中较大的一个。结论:沿内容移动方向滚动可获得最佳性能,并且滚动效果是R-E兼容性效果的主要来源。应用:这些发现表明(a)R-E兼容性原理可以用作滚动的一般设计指南,并且(b)在各种操作系统上都应该可以使用一致的滚动方法。

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