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Multi-agent modelling and simulation of graph-based predator-prey dynamic systems: A BDI approach

机译:基于图的捕食者-猎物动态系统的多主体建模和仿真:一种BDI方法

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摘要

We propose a new framework based on Belief-Desire-Intention multi-agent systems for the macroscopic modelling and simulation of continuous dynamic systems. The main idea is to break down the target system model into a collection of autonomous and loosely coupled interacting components endowed with clean message-based interfaces and local intelligence. Each component is then mapped to a Belief-Desire-Intention agent that captures its state as a set of logical facts and its behavioural patterns as a set of plans. The system model can be described as a multi-agent programme that is specified using the state-of-the-art Jason agent-oriented programming language. The approach is evaluated by considering a generalized graph-based model of predator-prey systems. Our approach supports the configuration of the multi-agent model with various differential equations integration methods, as required by the specific problem.
机译:我们提出了一个基于信念-愿望-意图多主体系统的新框架,用于连续动态系统的宏观建模和仿真。主要思想是将目标系统模型分解为自治的和松耦合的交互组件的集合,这些组件具有干净的基于消息的接口和本地智能。然后将每个组件映射到一个“信念-愿望-意图”代理,该代理将其状态捕获为一组逻辑事实,并将其行为模式捕获为一组计划。系统模型可以描述为使用最新的面向Jason代理的编程语言指定的多代理程序。通过考虑基于概图的捕食者—猎物系统模型来评估该方法。根据特定问题的要求,我们的方法通过各种微分方程集成方法支持多主体模型的配置。

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