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Imitation games: Turing, Menard, Van Meegeren

机译:模仿游戏:图灵,梅纳德,范·梅格伦

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摘要

For many, the very idea of an artificial intelligence has always been ethically troublesome. The putative ability of machines to mimic human intelligence appears to call into question the stability of taken for granted boundaries between subject/object, identity/similarity, free will/determinism, reality/simulation, etc. The artificially intelligent object thus appears to threaten the human subject with displacement and redundancy. This article takes as its starting point Alan Turing's famous 'imitation game' (the so called 'Turing Test'), here treated as a parable of the encounter between human original and machine copy - the born and the made. The cultural resonances of the recent on-line performance of a 'Turing Test' for computer generated art are then explored. Art traditionally taken to stand for all that is considered quintessentially human - and therefore resistant to mechanisation - represents in this sense a kind of 'critical case' in the advance of machine intelligence. The article focuses on the moral status of the body, human agency, and social knowledge in the ongoing (re-)constructions of copy, original, and of the difference between them.
机译:对于许多人来说,人工智能的想法一直在道德上很麻烦。机器模仿人类智能的推定能力似乎使人们质疑在主题/客体,同一性/相似性,自由意志/决定论,现实/模拟等之间理所当然的界限的稳定性。因此,人工智能客体似乎威胁着人类。具有位移和冗余的人类对象。本文以艾伦·图灵(Alan Turing)著名的“模仿游戏”(即所谓的“图灵测试”)为起点,此处被视为人类原件与机器复制品(即生与造)之间相遇的寓言。然后探讨了计算机生成艺术的“在线测试”最近在线表演的文化共鸣。从传统意义上讲,代表着一切被认为是人类的艺术,因此抵抗机械化的艺术在这种意义上代表了机器智能发展的“关键案例”。这篇文章着重于在进行中(复制)复制,原始以及它们之间的差异时身体,人类代理和社会知识的道德状况。

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