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Streetscape skeleton measurement and classification

机译:街景骨架的测量和分类

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The scale and proportions of "streetscape skeletons," the three-dimensional spaces of streets defined by the massing and arrangement of surrounding buildings, are theoretically relevant to the way human users perceive and behave. Nonetheless, the dominant ways of measuring and identifying streets emphasize vehicular service and functionality. Moreover, existing built environment-based classifications have focused on recommended forms rather than characterizing the full range of existing conditions that must be accounted for in policy and understanding of human-environment interactions. To work toward a better streetscape measurement and classification scheme, this study investigated how large numbers of streetscapes could be efficiently measured to evaluate design patterns across and between multiple cities. Using a novel GIS-based method, 12 streetscape skeleton variables were measured on more than 120,000 block-length streetscapes in three northeastern U.S. cities: Boston, MA, New York, NY, and Baltimore, MD. Logistic regression models based on these variables were unsuccessful at distinguishing between cities, confirming that the variables were similarly applicable to each city and that the cities had comparable streetscape skeleton identities. Cluster analyses were then used to identify four streetscape skeleton classes that were also consistent between cities: upright, compact, porous, and open. These classes were distinct from the widely used highway functional class system, reinforcing the distinction between streetscape design and roadway functionality and thus the importance of accounting for them separately. The streetscape skeleton classes provide a digestible yet objective system for identifying prevalent streetscape designs that are appropriate for urban policy design, advocacy, and urban systems research.
机译:从理论上讲,“街景骨架”的规模和比例是街道的三维空间,由周围建筑物的聚集和布置来定义,它们与人类用户的感知和行为方式有关。尽管如此,测量和识别街道的主要方式还是强调了车辆的服务和功能。此外,现有的基于环境的已建立分类主要集中在推荐的形式上,而不是描述政策和对人与环境之间的相互作用所必须考虑的全部现有条件。为了制定更好的街景测量和分类方案,本研究调查了如何有效测量大量街景,以评估多个城市之间以及城市之间的设计模式。使用一种新颖的基于GIS的方法,在美国东北三个城市:马萨诸塞州波士顿,纽约州纽约州和马里兰州巴尔的摩市的120,000多个街区街景中测量了12个街景骨架变量。基于这些变量的逻辑回归模型无法成功地区分城市,这证明这些变量类似地适用于每个城市,并且这些城市具有可比拟的街景骨架身份。然后,使用聚类分析来确定在城市之间也一致的四个街景骨架类别:直立,紧凑,疏松和开放。这些类别与广泛使用的高速公路功能类别系统不同,这加强了街景设计和道路功能之间的区别,因此必须单独考虑它们。街景骨架类提供了可消化但客观的系统,用于识别适用于城市政策设计,倡导和城市系统研究的流行街景设计。

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