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Informatics system comprehension: A learner-centred cognitive approach to networked thinking

机译:信息系统理解:以学习者为中心的网络思维认知方法

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The author presents results of research on informatics education with emphasis on informatics system comprehension for twenty-first century local, national and global needs. Learners have to create a sustainable cognitive model of a computer to demystify such an informatics system. This can be achieved by fostering system comprehension. The underlying hypothesis of this article is that knowing networked fundamental ideas of informatics and their combination in a system helps learners to develop a cognitive approach to informatics systems. In particular it focuses on the development of networked thinking as a cognitive precondition for mental models of systems. The work contributes to the discussion on what kind of comprehension is required and how far system comprehension can be supported. Assuming there are two pillars of the subject of informatics, i.e., informatics modelling and comprehension of informatics systems, object-oriented design patterns join both together. Knowing about multifaceted interdependencies between the components of a system and the cognitive analysis of such a system is of great value in overcoming the tendency to search for a single cause of an effect. With this in mind, the author offers a theoretical basis as to why design patterns are an essential component of informatics as a subject at secondary level. New media require a new cognitive approach. With regard to the didactic system developed by Brinda and Schubert, exploration modules are an appropriate way to support teaching and learning of design patterns in practice. This article describes a current project developing an exploration module to introduce design patterns with an emphasis on system comprehension to learners at upper secondary level.
机译:作者介绍了信息学教育的研究成果,重点是对二十世纪地方,国家和全球需求的信息学系统理解。学习者必须创建计算机的可持续认知模型才能使这种信息系统神秘化。这可以通过增强系统理解来实现。本文的基本假设是,了解信息学的网络化基本概念及其在系统中的组合,有助于学习者发展对信息学系统的认知方法。特别地,它着重于发展网络思维,将其作为系统心理模型的认知前提。这项工作有助于讨论需要什么样的理解以及可以支持多远的系统理解。假设信息学有两个支柱,即信息学建模和信息学系统的理解,则面向对象的设计模式将两者结合在一起。了解系统组件之间的多方面相互依赖关系以及对该系统的认知分析,对于克服寻找单一影响原因的趋势具有重要价值。考虑到这一点,作者为为什么设计模式是信息学作为中学课程的必要组成部分提供了理论基础。新媒体需要一种新的认知方法。关于由Brinda和Schubert开发的教学系统,探索模块是在实践中支持教学和学习设计模式的合适方法。本文介绍了一个当前的项目,该项目正在开发一个探索模块,以向高中学习者介绍设计模式,重点是对系统的理解。

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