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Stereoscopic 3D displays and human performance: A comprehensive review

机译:立体3D显示器和人体性能:全面综述

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To answer the question: "what is 3D good for?" we reviewed the body of literature concerning the performance implications of stereoscopic 3D (S3D) displays versus non-stereo (2D or monoscopic) displays. We summarized results of over 160 publications describing over 180 experiments spanning 51 years of research in various fields including human factors psychology/engineering, human-computer interaction, vision science, visualization, and medicine. Publications were included if they described at least one task with a performance-based experimental evaluation of an S3D display versus a non-stereo display under comparable viewing conditions. We classified each study according to the experimental task(s) of primary interest: (a) judgments of positions and/or distances; (b) finding, identifying, or classifying objects; (c) spatial manipulations of real or virtual objects; (d) navigation; (e) spatial understanding, memory, or recall and (f) learning, training, or planning. We found that S3D display viewing improved performance over traditional non-stereo (2D) displays in 60% of the reported experiments. In 15% of the experiments, S3D either showed a marginal benefit or the results were mixed or unclear. In 25% of experiments, S3D displays offered no benefit over non-stereo 2D viewing (and in some rare cases, harmed performance). From this review, stereoscopic 3D displays were found to be most useful for tasks involving the manipulation of objects and for finding/identifying/classifying objects or imagery. We examine instances where S3D did not support superior task performance. We discuss the implications of our findings with regard to various fields of research concerning stereoscopic displays within the context of the investigated tasks.
机译:要回答这个问题:“ 3D有什么用?”我们回顾了有关立体3D(S3D)显示器与非立体(2D或单镜)显示器性能影响的文献。我们总结了160多个出版物的结果,这些出版物描述了跨越51年研究的180项实验,这些领域涉及人为因素心理学/工程学,人机交互,视觉科学,可视化和医学。如果出版物描述了至少一项任务,并且在可比较的观看条件下对S3D显示器与非立体声显示器进行了基于性能的实验评估,则包括在内。我们根据主要感兴趣的实验任务对每个研究进行了分类:(a)位置和/或距离的判断; (b)查找,识别或分类物体; (c)对真实或虚拟物体的空间操纵; (d)导航; (e)对空间的理解,记忆或回忆,以及(f)学习,培训或计划。我们发现,在60%的实验报告中,S3D显示器的观看性能优于传统的非立体声(2D)显示器。在15%的实验中,S3D要么显示出微不足道的好处,要么结果参差不齐或不清楚。在25%的实验中,S3D显示器没有提供优于非立体声2D观看的好处(在少数情况下,会损害性能)。通过这次审查,发现立体3D显示器对于涉及对象操纵的任务以及查找/识别/分类对象或图像最有用。我们检查了S3D不支持出色任务性能的实例。我们讨论了在调查的任务范围内,关于立体显示器的各个研究领域的研究结果的含义。

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