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SCARLET-1.0: SpheriCal Approximation for viRtuaL aggrEgaTes

机译:Scarlet-1.0:虚拟聚集体的球形近似

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Aggregation of particles occurs in a large variety of settings and is therefore the focus of many disciplines, e.g., Earth and environmental sciences, astronomy, meteorology, pharmacy, and the food industry. In particular, in volcanology, ash aggregation deeply influences the sedimentation of volcanic particles in the atmosphere during and after a volcanic eruption, affecting the accuracy of model predictions and the evaluation of hazard and risk assessments. It is thus very important to provide an exhaustive description of the outcome of an aggregation process, starting from its basic geometrical features such as the position in space of its components and the overall porosity of the final object. Here we present SCARLET-1.0, a MATLAB package specifically created to provide a 3D virtual reconstruction for volcanic ash aggregates generated in central collision processes. In centrally oriented collisions, aggregates build up their own structure around the first particle ( the core ), acting as a seed. This is appropriate for aggregates generated in turbulent flows in which particles show different degrees of coupling with respect to the turbulent eddies. SCARLET-1.0 belongs to the class of sphere-composite algorithms , a family of algorithms that approximate 3D complex shapes in terms of a set of sphere-composite nonoverlapping spheres. The conversion of a 3D surface to its equivalent sphere-composite structure then allows for an analytical detection of the intersections between different objects that aggregate together. Thus, provided a list of colliding sizes and shapes, SCARLET-1.0 places each element in the vector around the core, minimizing the distances between their centers of mass. The user can play with different parameters that control the minimization process. Among them the most important ones are the cone of investigation ( Ω ), the number of rays per cone ( N r ), and the number of orientations of the object ( N o ). All the 3D shapes are described using the Standard Triangulation Language (STL) format, which is the current standard for 3D printing. This is one of the key features of SCARLET-1.0, which results in an unlimited range of applications of the package. The main outcome of the code is the virtual representation of the object, its size, porosity, density, and the associated STL file. In addition, the object can be potentially 3D printed. As an example, SCARLET-1.0 has been applied here to the investigation of ellipsoid–ellipsoid collisions and to a more specific analysis of volcanic ash aggregation. In the first application we show that the final porosity of two colliding ellipsoids is less than 20?% if flatness and elongation are greater than or equal to 0.5. Higher values of porosities (up to 40?%–50?%) can instead be found for ellipsoids with needle-like or extremely flat shapes. In the second application, we reconstruct the evolution in time of the porosity of two different aggregates characterized by different inner structures. We find that aggregates whose population of particles is characterized by a narrow distribution of sizes tend to rapidly reach a plateau in the porosity. In addition, to reproduce the observed densities, almost no compaction is necessary in SCARLET-1.0, which is a result that suggests how ash aggregates are not well described in terms of the maximum packing condition.
机译:粒子的聚集在各种各样的环境中发生,因此是许多学科的焦点,例如地球和环境科学,天文学,气象,药房和食品行业。特别地,在火山学中,灰聚集深深地影响火山喷发过程中的大气中的火山粒子的沉降,影响了模型预测的准确性和危险和风险评估的评估。因此,从其基本几何特征开始,从其基本几何特征开始,从其组件的空间的位置和最终物体的整体孔隙率开始,提供了穷举过程的详尽描述。在这里,我们呈现Scarlet-1.0,专门创建的Matlab包,为中央碰撞过程中产生的火山灰聚集体提供3D虚拟重建。在中心取向碰撞中,聚集体在第一颗粒(核心)周围构建自己的结构,作为种子。这适用于在湍流流中产生的聚集体,其中粒子相对于湍流漩涡显示不同程度的耦合。 Scarlet-1.0属于球形复合算法,这是一种算法,其近似3D复杂形状的一组球形复合形状非封存球体。然后将3D表面转换为其等同的球形 - 复合结构,然后允许在聚合在一起的不同物体之间的交叉点的分析检测。因此,提供了碰撞尺寸和形状的列表,Scarlet-1.0将每个元素放置在芯周围的向量中,最小化其质量中心之间的距离。用户可以使用控制最小化进程的不同参数。其中最重要的是调查(ω)的锥体,每个锥形(n r)的射线数,以及物体的取向的数量(n o)。使用标准三角测量语言(STL)格式描述所有3D形状,这是3D打印的当前标准。这是Scarlet-1.0的关键特征之一,它导致包装的无限范围。代码的主要结果是对象的虚拟表示,其大小,孔隙度,浓度和相关的STL文件。此外,该对象可以是潜在的3D打印。作为一个例子,夏季-1.0已被应用于对椭圆体 - 椭圆形碰撞的研究以及对火山灰聚集的更具体分析。在第一个申请中,如果平坦度和伸长率大于或等于0.5,则显示两个碰撞椭球的最终孔隙率小于20μl%。胶合性的较高值(最多40?% - 50?%)可以为具有针状或极其平坦的形状的椭圆体找到。在第二次应用中,我们重建了由不同内部结构特征的两种不同聚集体的孔隙率的时间的演变。我们发现粒子群的聚集体的特征在于狭窄的尺寸分布趋于迅速达到孔隙率的高原。另外,为了再现观察到的密度,在猩红色-1.0中几乎不需要压实,这是表明如何在最大填充条件方面没有很好地描述灰聚集物的结果。

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