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首页> 外文期刊>H-ermes. Journal of Communication >Dalla tavola al touch (e ritorno). Rimediazioni tra fumetto cartaceo e digitale in Leo Ortolani = From paper page to touchscreen (and back). Remediations between printed and digital comics in Leo Ortolani
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Dalla tavola al touch (e ritorno). Rimediazioni tra fumetto cartaceo e digitale in Leo Ortolani = From paper page to touchscreen (and back). Remediations between printed and digital comics in Leo Ortolani

机译:从桌子到触摸(和背部)。在Leo Ortolani =从纸页到触摸屏(和背部)之间的纸张和数字漫画之间的删除。 Leo Ortolani的打印和数字漫画之间的Remedias

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摘要

On the basis of Bolter and Grusin's definition of 'remediation' as 'the representation of one medium in another', this paper analyses the various ways in which digital comics have tried to rethink the comics 'grid' for computers and smaller devices, following three main approaches: digitalized comic, 'infinite canvas' and 'panel delivery'. In particular, this study discusses the problems that may arise when comics created for the screen are published on paper (an issue which is much less explored in the literature). The analysis focuses on the interactions between 'traditional' and digital comics in the latest works of Italian cartoonist Leo Ortolani. Over the last few years this author, despite being famous mostly for having created the popular superhero parody Rat-man, has experimented a variety of different approaches on e-comics. Most recently, Ortolani worked on a series of 'mobile comics' in which he chronicled the developing of Covid's first wave in the Spring of 2020. This series was later published in a volume titled Andrà tutto bene ('Everything will be fine'), which imitates the original 'panel delivery' format by printing one panel per page. This peculiar typographical choice, which seems to embody the very idea of 'remediation', muddles the separation between 'traditional' paper comics and e-comics. Furthermore, by trying to preserve the 'mobile comic' layout, Ortolani seems to legitimize the peculiarity of e-comics as an independent medium with its own potentialities.
机译:在Bolter和Grusin对“修复”的定义为“另一个媒体的代表”,本文分析了数字漫画试图重新思考计算机和较小设备的漫画“网格”的各种方式,遵循三个主要方法:数字化漫画,“无限画布”和“面板交付”。特别是,这项研究讨论了在纸上发布为屏幕创建的漫画时可能出现的问题(在文献中探索的问题)。该分析侧重于意大利漫画人狮子岛最新作品中“传统”和数字漫画之间的相互作用。在过去的几年里,虽然主要是为了创造了受欢迎的超级英雄对大鼠男人而闻名,但在电子漫画中尝试了各种不同的方法。最近,Ortolani致力于一系列“移动漫画”,他在2020年春天编年为Covid第一波的发展。该系列后来发表了一个名为AndràTutto的卷('一切都会很好'),通过每页打印一个面板模仿原始的“面板交付”格式。这种特殊的印刷选择,似乎体现了“修复”的想法,混乱了“传统”纸张漫画和电子漫画之间的分离。此外,通过试图保留“移动漫画”布局,Ortolani似乎使电子漫画的特殊性是具有自己潜力的独立媒体。

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