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A Framework for the Use of Immersive Virtual Reality in Learning Environments

机译:在学习环境中使用沉浸式虚拟现实的框架

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Immersive Virtual Reality (iVR) technologies can enrich teaching and learning environments, but their use is often technology-driven and instructional con-cepts are missing. The design of iVR-technology-supported learning environ-ments should base on both, an evidence-based educational model as well as on features specific to iVR. Therefore, the article provides a framework for the use of iVR in learning environments based on the Cognitive Theory of Multi-media Learning (CTML). It outlines how iVR learning environments could and should be designed based on current knowledge from research on Multimedia Learning.
机译:沉浸式虚拟现实(IVR)技术可以丰富教学和学习环境,但它们的使用通常是技术驱动的,并且缺少教学泛滥。 IVR技术支持的学习环境的设计应基于两者,基于证据的教育模式以及特定于IVR的特征。因此,本文基于多媒体学习(CTML)的认知理论,提供了用于在学习环境中使用IVR的框架。它概述了如何基于来自多媒体学习研究的当前知识来设计IVR学习环境。

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