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Towards an Artificial Intelligence Aided Design Approach: Application to Anime Faces with Generative Adversarial Networks

机译:走向人工智能辅助设计方法:应用于生成对抗性网络的动漫面

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Ever since the inception of Machine Learning and Artificial Intelligence, the basic motto for most of research works has been to bring the machines at par with human intelligence. Designing new products and artifacts is one of the many fields where it is very difficult to enable computing machines replicate human creativity and innovativeness. Design processes in engineering fields as well as in arts follow methodical series of steps to create new products. Due to high demands of customized products and services, competitors tend to shorten the time-to-market periods, using advanced Computer-Aided Design programs. These programs play important roles to assist designers in digitizing blueprints and automating repetitive tasks. However, they fail to boost designer creativity by generating or suggesting new ideas or designs based on existing products or their variants.In order to boost creativity in the entertainment industry, we propose in this paper a new approach based on unsupervised learning techniques to create variants of a given artifact or product blueprints. Within the field of designing new cartoon characters, our proposed approach relies on Generative Adversarial Neural Networks [1] to create new anime or cartoon faces on their own without any human intervention. It learns features and characteristics from an image training dataset and combines them to create new features and thus builds a new image which is not present in the training dataset. This applied approach attempts to not only help artists and designers to have a preview of the possible new and unique avatars but also would prevent any copyright infringements.
机译:自成立以来,机器学习和人工智能,大多数研究作品的基本座右铭一直是将机器带到人类智慧。设计新产品和工件是众多领域之一,在那里使得计算机器可以复制人类创造力和创新。工程领域的设计过程以及艺术遵循有条不紊的一系列步骤来创建新产品。由于对定制产品和服务的需求很大,竞争对手往往缩短了市场上的时间,采用先进的计算机辅助设计计划。这些程序扮演重要的角色,以帮助设计师数字化蓝图和自动化重复任务。但是,他们未通过基于现有产品或其变体的新想法或设计来提高设计师创造力。为了提高娱乐行业的创造力,我们提出了一种基于无监督学习技术的新方法来创建变种给定的伪影或产品蓝图。在设计新的卡通人物领域,我们提出的方法依赖于生成的对抗性神经网络[1],以自己创造新的动漫或卡通面,没有任何人的干预。它从图像训练数据集中学习功能和特征,并将它们组合以创建新功能,从而构建培训数据集中不存在的新图像。这种应用方法不仅尝试帮助艺术家和设计师可以预览可能的新和独特的头像,而且还可以防止任何版权侵权。

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