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Can co-creation in extended reality technologies facilitate the design process?

机译:在扩展现实技术中可以共同创建方便设计过程吗?

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Purpose The purpose of this paper is to explore the benefits of co-creation/co-design using extended reality (XR) technologies during the initial stages of the design process.A review of the emerging co-creation tools within XR will be examined along with whether they offer the potential to improve the design process; this will also highlight the gaps on where further research is required. Design/methodology/approach The paper draws on professional and academic experiences of the authors in creative practices within the realm of XR technology, co-creation and co-design.In addition, a review of the current literature on emerging technologies and work-based learning will offer further insight on the themes covered. Findings To design, collaborate, iterate and amend with colleagues and peers in a virtual space gives a wide range of obvious benefits.Creative practitioners both in education and employment are working more collaboratively with the advancement of technology.However, there is a need to find a space where collaboration can also offer the opportunity for co-creation that improves the initial stages of the design process.This technology also offers solutions on the constraints of distance and ameliorates creative expression. Research limitations/implications There is an opportunity to test the ideas expressed in this paper empirically; this can be done through testing co-creation tools with professionals, work-based learners and students. Originality/value The paper will add to the existing literature on emerging technologies as a unique environment to improve co-create/co-design the visuals created during the fuzzy front end of the design process and offer a potential framework for future empirical work.
机译:目的本文的目的是在设计过程的初始阶段期间利用扩展现实(XR)技术使用扩展现实(XR)技术的益处。将检查XR中的新兴共同创建工具的审查与他们是否提供改善设计过程的潜力;这也将突出显示需要进一步研究的差距。设计/方法论/方法本文借鉴了XR技术领域内创新实践的专业和学术经验,共同创作和Co-design.in,对新兴技术和基于工作的当前文献综述学习将提供对涵盖主题的进一步洞察力。设计,合作,迭代和修改虚拟空间的同事和对同事的调查结果提供了广泛的显而易见的福利。教育和就业的创意从业者正在更加合作地与技术的进步。然而,需要找到协作还可以为共同创建提供机会,以提高设计过程的初始阶段。本技术还提供了对距离约束的解决方案,以及改善创造性表达。研究限制/含义有机会在经验上测试本文中的想法;这可以通过测试与专业人士,基于工作的学习者和学生的共同创建工具进行完成。原创性/价值本文将增加新兴技术的现有文献作为一种独特的环境,以改善设计过程模糊前端创建的视觉效果,为未来的实证工作提供潜在框架。

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