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Optimization of Performance Parameters and Mechanism of Bionic Texture on Friction Surface

机译:优化摩擦表面仿生效应的性能参数及机制

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In this paper, a variety of micro-textures made by imitating the biological body surface are mentioned, and four common biomimetic texture types—convex hull, pit, groove and corrugation—are summarized by referring to a large number of literatures. These texture types that are widely used are those of the grooves and the pits of non-smooth surface because their viscosity drag reduction effects are relatively optimal for wear-resistance; in view of these two types of textures (with others including pit diameter, groove width, depth and area of share, and morphology spacing), we use data analysis and comparisons to find optimal parameter values in order to find the optimal effect of drag reduction and anti-sticking wear-resistance. Several texture processing methods are briefly introduced through case analysis and an illustration of the viscosity drag reduction mechanism of wear-resistance, and general fluid dynamic pressure is deduced from a theory formula in order to facilitate future research work on the basis of the optimal parameters to further improve the friction, wear lubrication, and hydrophobic properties, thus improving the bionic texture surface efficiency of saving energy and reducing consumption in industrial applications.
机译:在本文中,提及通过模仿生物体表面制备的各种微纹理,并通过参考大量文献来总结四种常见的仿生纹理类型 - 凸壳,凹坑,凹槽和波纹。广泛使用的这些纹理类型是凹槽和非光滑表面的凹坑,因为它们的粘度阻力效应对于耐磨性相对优选;鉴于这两种类型的纹理(包括坑直径,凹槽宽度,深度和份额和份额和形态间隔),我们使用数据分析和比较来查找最佳参数值,以找到减阻的最佳效果和防粘耐磨性。通过壳体分析简要介绍了几种纹理处理方法,并从耐磨性的粘度阻力机制的说明,以及从理论公式中推断出一般流体动力压力,以便在最佳参数的基础上促进未来的研究工作进一步改善摩擦,磨损润滑和疏水性质,从而提高了仿生纹理表面效率,节约能源和减少工业应用消耗。

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