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首页> 外文期刊>Procedia Computer Science >Augmented Sign Language Modeling(ASLM) with interaction design on smartphone - an assistive learning and communication tool for inclusive classroom
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Augmented Sign Language Modeling(ASLM) with interaction design on smartphone - an assistive learning and communication tool for inclusive classroom

机译:智能手机上具有交互设计的增强型手语建模(ASLM)-包容性课堂的辅助学习和交流工具

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Augmented Reality(AR) is growing as an acme of the cutting edge developments in the field of human computer interaction. There is a great potential in AR environments to serve as teaching aids in complementing and improving communication as not everyone is gifted to share their thoughts vocally(deaf-mute) due to physical in capacities.Keeping a pace with advent of technology there is a desperate need of cost-effective devices which could convert Hindi (one of the widely-used languages in India) Varnamala to sign gestures using 3D animated hand movements, to establish an independent learning as well communication facility for deaf/mute. The objective of this study was to create an AR application which could present 3D animated sign gesture on mobile system. When the camera is focused on a media-card, the letter marked on card will be spotted by the application and an animated 3D hand movement for the respective letter will be displayed in real-time.A quasi experimental design was used to assess the efficacy of the system and its resultant learning outcome. Evocative statistics were amended to investigate the data from the deployment of prototype. Experimental outcomes demonstrated a substantial improvement in sign language learning of the deaf-mute students. The initial hypothesis of augmented sign learning is effectually attained in this work and it can be further prolonged to cater to a wider assortment of teaching-learning scenarios.
机译:增强现实(AR)随着人类计算机交互领域的前沿发展而日益发展。在AR环境中,作为补充和改善交流的教具的潜力很大,因为并非每个人都因身体力所能发声地分享自己的想法(聋哑)。与技术的发展保持同步需要经济有效的设备,这些设备可以将印地语(印度的一种常用语言)转换成瓦尔纳马拉语,从而使用3D动画手部动作来手势手势,从而为聋哑人士建立独立的学习和交流设施。这项研究的目的是创建一个可以在移动系统上呈现3D动画手势的AR应用程序。当相机聚焦在媒体卡上时,应用程序会发现卡上标有字母的字母,并实时显示相应字母的动画3D手部运动。使用了一个准实验设计来评估其效果系统及其产生的学习成果。修改了令人回味的统计信息,以调查来自原型部署的数据。实验结果表明,聋哑学生的手语学习有了实质性的改善。在这项工作中有效地获得了增强符号学习的最初假设,并且可以进一步延长它以适应更广泛的教学学习场景。

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