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首页> 外文期刊>Indian Journal of Science and Technology >On Design of Three Dimensional Multi-access Memory System for Video Overlay System
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On Design of Three Dimensional Multi-access Memory System for Video Overlay System

机译:视频叠加系统三维多址存储系统设计研究

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Background/Objectives: In order to achieve the high-performance computing in the area of manipulating video data in parallel way,a 3D multi-access memory system had been applied as a frame buffer to implement a video overlay system. Methods/Statistical Analysis: According to investigated functionalities of video overlay systemsclassified to SIMD architecture, 3D multi-access memory system has been considered as a suitable frame buffer for the systems. In 3D multiaccess memory system, a memory module assignment function and an address assignment function satisfying the access patterns for the video overlaying function had been researched. And then four function modules for memory modules selection, address calculation, data routing and address routing had been generated from two main functions. Processing elements and control unit associated with the memory system had been described by Verilog-HDL and then verified in Model Simsimulator. Findings: The 3D multi-access memory system for video overlay system which is proposed in this paper supports conflict-free access to volume elements with an interval at an arbitrary position. Although the memory system which can be adequate for SIMD architecture is based on a prime skewing scheme, two drawbacks have been inherited in terms of an implementation complexity and a waste of physical memory cells. So, a solution for the former caused by lots of expensive operations is suggested by dividing the address calculation into the base addresses and the address differences and then the calculated base addresses stored in internal storages. Utilizing unused memory cells as a local buffer for external devices (e.g., processing elements in an SIMD machine) is proposed for the latter. The two drawbacks are pretty solved by these solutions and implementation issues concerned with the solutions are concretely addressed in this paper. Improvements/Applications: 3D multi-access memory system had been redesigned for the video overlay system which supports conflict-free access to three channels of a pixel within any two kinds of access formats with an interval at an arbitrary position. 3D multi-access memory system can be regarded as more generalized one for SIMD architecture than previously developed.
机译:背景/目的:为了在并行处理视频数据方面实现高性能计算,已将3D多存取存储系统用作帧缓冲区以实现视频覆盖系统。方法/统计分析:根据分类为SIMD架构的视频覆盖系统的研究功能,已将3D多存取存储系统视为适合该系统的帧缓冲区。在3D多址存储系统中,已经研究了满足视频叠加功能的访问模式的存储模块分配功能和地址分配功能。然后从两个主要功能中生成了四个功能模块,用于选择存储模块,地址计算,数据路由和地址路由。 Verilog-HDL描述了与存储系统关联的处理元件和控制单元,然后在Model Simsimulator中对其进行了验证。结论:本文提出的用于视频覆盖系统的3D多存取存储系统支持在任意位置间隔无间隔地访问体积元素。尽管可以适合于SIMD架构的存储系统基于主要倾斜方案,但是在实现复杂性和浪费物理存储单元方面已经继承了两个缺点。因此,建议通过将地址计算分为基地址和地址差,然后将计算出的基地址存储在内部存储器中,来解决由大量昂贵操作引起的前者解决方案。提出了将未使用的存储单元用作外部设备(例如,SIMD机器中的处理元件)的本地缓冲器。这些解决方案可以很好地解决这两个缺点,并且本文将具体解决与解决方案有关的实现问题。改进/应用程序:针对视频覆盖系统重新设计了3D多访问存储系统,该系统支持在任意两种访问格式内以任意位置间隔的方式无冲突地访问像素的三个通道。 3D多存取存储系统可以被认为是比以前开发的SIMD体系结构更通用的系统。

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