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首页> 外文期刊>Journal of Education and Practice >Evaluating New Approaches of Intervention in Reading Difficulties in Students with Dyslexia: The ilearnRW Software Application
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Evaluating New Approaches of Intervention in Reading Difficulties in Students with Dyslexia: The ilearnRW Software Application

机译:评估阅读障碍学生阅读困难的干预新方法:ilearnRW软件应用程序

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The aim of this paper is to increase knowledge and understanding on how the implementation of language content through specialized software, such as the “Integrated Intelligent Learning Environment for Reading and Writing-iLearnRW”, can enhance learning during intervention procedures to enhance reading skills for children with dyslexia.The iLearnRW software is a newly designed tool that makes use of innovative technology and provides individualized intervention through games that incorporate learning activities, addressing those language areas that are most challenging for children with dyslexia in a highly entertaining and motivating way. Individualized intervention is provided through an underlying user profile, which incorporates these language features and is constantly updated as the child uses the software playing games, presenting language material selected based on his difficulties and recording his progress. A group of 78 students (52 male, 26 female) diagnosed with dyslexia, aged between 9 and 11 years old, was assessed for phonological, morphological and vocabulary skills. The students logged in the iLearnRW software on a mean of 14.18 days over a six-month intervention. After the 6-month intervention, the students were assessed once again on the same skills so as to establish the tool’s effectiveness.The results’ analysis revealed the following: (i) there was a strong constructional linkage between the profile entries of the sample, the language content of the tasks of the screening test as well of the games and its effectiveness in the students’ performance; (ii) the students who received specific guidance by their teachers, obtained higher success rates in most of the games than the students without any guidance, and (iii) the quantity of the language content and the time playing were not correlated with the students’ performance in the software’s games.
机译:本文的目的是通过专门的软件(例如“ iReadRW的集成智能学习环境”),通过专门的软件来实施语言内容,以增强干预过程中的学习能力,从而提高儿童的阅读技能,从而增加知识和了解iLearnRW软件是一种新设计的工具,它利用创新技术,并通过结合学习活动的游戏提供个性化干预,以高度娱乐性和激励性的方式解决了对阅读障碍儿童最具挑战性的语言领域。通过基本的用户配置文件提供个性化干预,该配置文件整合了这些语言功能,并在孩子使用玩游戏的软件时不断更新,以显示根据他的困难选择的语言材料并记录他的进度。评估了78名年龄在9至11岁之间的患有阅读障碍的学生(男52例,女26例)的语音,形态和词汇技能。在为期六个月的干预中,学生平均需要14.18天才能登录iLearnRW软件。经过6个月的干预,对学生再次进行了相同技能的评估,以确定其有效性。结果分析表明:(i)样本的个人资料之间存在很强的结构联系,筛选测试以及游戏的语言内容及其对学生表现的影响; (ii)在老师的指导下接受过特殊指导的学生,在大多数游戏中获得的成功率均高于没有任何指导的学生;并且(iii)语言内容的数量和玩时间与学生的学习成绩无关软件游戏中的性能。

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