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Identifying Key Features of Student Performance in Educational Video Games and Simulations through Cluster Analysis

机译:通过聚类分析确定教育视频游戏和模拟中学生表现的关键特征

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The assessment cycle of evidence-centered design (ECD) provides a framework fortreating an educational video game or simulation as an assessment. One of the main stepsin the assessment cycle of ECD is the identification of the key features of studentperformance. While this process is relatively simple for multiple choice tests, whenapplied to log data from educational video games or simulations it becomes one of themost serious bottlenecks facing researchers interested in implementing ECD. In thispaper we examine the utility of cluster analysis as a method of identifying key features ofstudent performance in log data stemming from educational video games or simulations.In our study, cluster analysis was able to consistently identify key features of studentperformance in the form of solution strategies and error patterns across levels, whichcontained few extraneous actions and explained a sufficient amount of the data.
机译:以证据为中心的设计(ECD)的评估周期提供了一个框架,用于处理教育视频游戏或模拟作为评估。在ECD评估周期中的主要步骤之一是确定学生表现的关键特征。尽管此过程对于多项选择测试而言相对简单,但当用于记录教育性视频游戏或模拟中的数据时,它却成为有兴趣实施ECD的研究人员面临的最严重的瓶颈之一。在本文中,我们研究了聚类分析作为从教育视频游戏或模拟中识别学生成绩关键特征的一种方法的效用。在我们的研究中,聚类分析能够以解决方案策略的形式一致地识别学生表现的关键特征和跨级别的错误模式,其中几乎没有多余的动作,并说明了足够的数据量。

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