...
首页> 外文期刊>Journal of athletic training >Video Feedback and 2-Dimensional Landing Kinematics in Elite Female Handball Players
【24h】

Video Feedback and 2-Dimensional Landing Kinematics in Elite Female Handball Players

机译:优秀女子手球运动员的视频反馈和二维着陆运动学

获取原文
           

摘要

Context: In team handball, an anterior cruciate ligament injury often occurs during landing after a jump shot. Many intervention programs try to reduce the injury rate by instructing athletes to land more safely. Video is an effective way to provide feedback, but little is known about its influence on landing technique in sport-specific situations. Objective: To test the effectiveness of a video-overlay feedback method on landing technique in elite handball players. Design: Controlled laboratory study. Setting: Laboratory. Patients or Other Participants: A total of 16 elite female handball players assigned to a control group (n = 8; age = 17.61 ± 1.34 years, height = 1.73 ± 0.06 m, mass = 69.55 ± 4.29 kg) or video group (n = 8; age = 17.81 ± 0.86 years, height = 1.71 ± 0.03 m, mass = 64.28 ± 6.29 kg). Intervention(s): Both groups performed jump shots in a pretest, 2 training sessions, and a posttest. The video group received video feedback of an expert model with an overlay of their own jump shots in training sessions 1 and 2, whereas the control group did not. Main Outcome Measure(s): We measured ankle, knee, and hip angles in the sagittal plane at initial contact and peak flexion; range of motion; and Landing Error Scoring System (LESS) scores. One 2 × 4 repeated-measures analysis of variance was conducted to analyze the group, time, and interaction effects of all kinematic outcome measures and the LESS score. Results: The video group improved knee and hip flexion at initial contact and peak flexion and range of motion. In addition, the group's average peak ankle flexion (12.0° at pretest to 21.8° at posttest) and LESS score (8.1 pretest to 4.0 posttest) improved. When we considered performance variables, no differences between groups were found in shot accuracy or vertical jump height, whereas horizontal jump distance in the video group increased over time. Conclusions: Overlay visual feedback is an effective method for improving landing kinematics during a sport-specific jump shot. Further research is warranted to determine the long-term effects and transfer to training and game situations.
机译:背景:在团队手球比赛中,跳投后着陆时经常发生前十字韧带损伤。许多干预计划试图通过指示运动员更安全着陆来降低受伤率。视频是提供反馈的有效方法,但对于运动特定情况下的视频对着陆技术的影响知之甚少。目的:测试视频叠加反馈方法对精英手球运动员着陆技术的有效性。设计:对照实验室研究。地点:实验室。患者或其他参与者:分为对照组(n = 8;年龄= 17.61±1.34岁,身高= 1.73±0.06 m,质量= 69.55±4.29 kg)或视频组(n = 8),共有16名精英女性手球运动员。 8;年龄= 17.81±0.86岁,身高= 1.71±0.03 m,体重= 64.28±6.29 kg)。干预:两组均在前测,2次训练和后测中进行跳投。该视频小组在培训课程1和2中收到了专家模型的视频反馈,并覆盖了自己的跳投,而对照组则没有。主要观察指标:我们测量了初次接触和最大屈曲时矢状面的踝,膝和髋角度。活动范围;和着陆错误评分系统(LESS)得分。进行了一项2×4重复测量方差分析,以分析所有运动学结果测量值和LESS得分的组,时间和交互作用。结果:视频组改善了初次接触时膝盖和髋部的屈曲以及最大屈曲度和运动范围。此外,该组的平均踝关节屈伸峰值(测试前为12.0°,测试后为21.8°)和LESS评分(测试前为8.1,测试后为4.0)得到了改善。当我们考虑性能变量时,各组之间的拍摄精度或垂直跳跃高度没有差异,而视频组中的水平跳跃距离随时间增加。结论:重叠式视觉反馈是一种改进特定运动跳投过程中着陆运动学的有效方法。有必要进行进一步的研究以确定长期影响并转移到训练和比赛中。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号