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首页> 外文期刊>Journal of Applied Research and Technology >3D-Facial Expression Synthesis and its Application to Face Recognition Systems
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3D-Facial Expression Synthesis and its Application to Face Recognition Systems

机译:3D人脸表情合成及其在人脸识别系统中的应用

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One of the main problems in Face Recognition systems is the recognition of an input face with a different expression than the available in the training database. In this work, we propose a new 3D-face expression synthesis approach for expression independent face recognition systems (FRS). Different than current schemes in the literature, all the steps involved in our approach (face denoising, registration, and expression synthesis) are performed in the 3D domain. Our final goal is to increase the flexibility of 3D-FRS by allowing them to artificially generate multiple face expressions from a neutral expression face. A generic 3D-range image is modeled by the Finite Element Method with three simplified layers representing the skin, fatty tissue and the cranium. The face muscular anatomy is superimposed to the 3D model for the synthesis of expressions. Our approach can be divided into three main steps: Denoising Algorithm, which is applied to remove long peaks present in the original 3D-face samples; Automatic Control Points Detection, to detect particular facial landmarks such as eye and mouth corners, nose tip, etc., helpful in the recognition process; Face Registration of a 3D-face model with each sample face with neutral expression in the training database in order to augment its training set (with 18 predefined expressions). Additional expressions can be learned from input faces or an unknown expression can be transformed to the closest known expression. Our results show that the 3D-face model resembles perfectly the neutral expression faces in the training database while providing a natural change of expression. Moreover, the inclusion of our expression synthesis approach in a simple 3D-FRS based on Fisherfaces increased significantly the recognition rate without requiring complex 3D-face recognition schemes.
机译:人脸识别系统中的主要问题之一是识别与训练数据库中可用表情不同的输入人脸。在这项工作中,我们为表情独立的面部识别系统(FRS)提出了一种新的3D面部表情合成方法。与文献中的当前方案不同,我们的方法涉及的所有步骤(面部去噪,配准和表达合成)均在3D域中执行。我们的最终目标是通过允许3D-FRS从中性表情脸部人工生成多个脸部表情来提高灵活性。通过有限元方法对通用的3D范围图像进行建模,其中三个简化层分别代表皮肤,脂肪组织和颅骨。脸部肌肉解剖结构叠加到3D模型上以合成表情。我们的方法可以分为三个主要步骤:去噪算法,用于去除原始3D人脸样本中存在的长峰;自动控制点检测,用于检测特定的面部标志,例如眼角和嘴角,鼻尖等,有助于识别过程;在训练数据库中为每个带有中性表情的样本脸进行3D脸模型的脸部配准,以增强其训练集(具有18个预定义的表情)。可以从输入面部学习其他表达式,或者可以将未知表达式转换为最接近的已知表达式。我们的结果表明,3D人脸模型非常类似于训练数据库中的中性表情人脸,同时提供了自然的表情变化。此外,在基于Fisherfaces的简单3D-FRS中包含我们的表情合成方法,可以显着提高识别率,而无需复杂的3D人脸识别方案。

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