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The development of a virtual learning platform for teaching concurrent programming languages in the Secondary Education: The use of Open Sim and Scratch4OS

机译:开发虚拟教学平台,用于在中学教学中教授并行编程语言:Open Sim和Scratch4OS的使用

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The present case study introduces the utilization of two well-known technologically advanced environments in a computer laboratory of a Greek High School and highlights the growing challenges and affordances that users (students and instructors) face after its utilization. In these circumstances it was created a mind-trap puzzle game in a virtual learning platform that emanated from the conjunction of the three-dimensional (3D) virtual world of Open Sim and the two-dimensional (2D) Scratch4OS visual programming environment. Nowadays VWs recognized as the most well-known candidate platforms for implementing users several collaborative scenarios in different disciplines of the Higher education; however a research about their effect in the Secondary education is still infrequent. The main purpose of this study is to utilize the above environments as a unique platform to learn students concurrent and visual programming commands. The paper tabulates not only with a summary of some problems and challenges that existed during the learning procedure, but also with some instructional implications that the increasing role of this platform can establish. Concluding remarks on students’ opinions and experiences briefly encoded some other interesting issues which also ascertained. Citation Pellas, N. (2014). The development of a virtual learning platform for teaching concurrent programming languages in the Secondary Education: The use of Open Sim and Scratch4OS. Journal of e-Learning and Knowledge Society, 10 (1),. Italian e-Learning Association. ? 2014 SIEL Keywords computer science secondary education.
机译:本案例研究在希腊高中的计算机实验室中介绍了两种众所周知的技术先进环境的使用,并强调了用户(学生和教师)使用后面临的日益增长的挑战和负担。在这种情况下,它是在虚拟学习平台中创建的一个益智游戏,它源于Open Sim的三维(3D)虚拟世界和二维(2D)Scratch4OS可视编程环境的结合。如今,大众汽车已被公认为是最知名的候选平台,可在不同的高等教育学科中为用户实施几种协作方案。然而,关于它们在中学教育中的作用的研究仍然很少。这项研究的主要目的是利用上述环境作为学习学生并发和可视化编程命令的独特平台。本文不仅列出了学习过程中存在的一些问题和挑战的表格,而且还列出了该平台越来越重要的指导意义。关于学生观点和经验的总结性发言简要地阐明了一些其他有趣的问题,这些问题也已经确定。 Citation Pellas,N.(2014年)。开发一种虚拟学习平台,用于在中学教学中教授并发编程语言:使用Open Sim和Scratch4OS。电子学习与知识社会杂志,10(1),。意大利电子学习协会。 ? 2014年SIEL关键词计算机科学中学教育。

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