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Socio-Psychological Perspectives on the Potential for Serious Games to Promote Transcendental Values in IWRM Decision-Making

机译:严重游戏在IWRM决策中促进超越价值的潜力的社会心理学观点

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Modern day challenges of water resource management involve difficult decision-making in the face of increasing complexity and uncertainty. However, even if all decision-makers possessed perfect knowledge, water management decisions ultimately involve competing values, which will only get more prominent with increasing scarcity and competition over resources. Therefore, an important normative goal for water management is long-term cooperation between stakeholders. According to the principles of integrated water resource management (IWRM), this necessitates that managerial decisions support social equity and intergenerational equity (social equity that spans generations). The purpose of this discussion is to formulate preliminary recommendations for the design of serious games (SGs), a potential learning tool that may give rise to shared values and engage stakeholders with conflicting interests to cooperate towards a common goal. Specifically, this discussion explores whether SGs could promote values that transcend self-interest (transcendental values), based on the contributions of social psychology. The discussion is organized in the following way. First, an introduction is provided as to why understanding values from psychological perspectives is both important for water management and a potential avenue for learning in SGs. Second, a review of the description of values and mechanisms of value change from the field of social psychology is presented. This review highlights key psychological constraints to learning or applying values. Based on this review, recommendations are made for SGs designers to consider when developing games for water management, in order to promote transcendental values. Overall, the main conclusions from exploring the potential of value change for IWRM through SGs design are as follows: 1-SGs design needs to consider how all values change systematically; 2-SGs design should incorporate the many value conflicts that are faced in real life water management, 3-SGs could potentially promote learning by having players reflect on the reasoning behind value priorities across water management situations, and 4-value change ought to be tested in an iterative SGs design process using the Schwartz’s Value Survey (SVS) (or something akin to it).
机译:面对日益增加的复杂性和不确定性,现代水资源管理面临的挑战包括决策困难。但是,即使所有决策者都具有完善的知识,水管理决策最终也会涉及竞争价值,而这种价值只会随着稀缺性和资源竞争的加剧而更加突出。因此,水管理的重要规范目标是利益相关者之间的长期合作。根据水资源综合管理(IWRM)的原则,这需要管理决策支持社会公平和代际公平(跨越几代人的社会公平)。讨论的目的是为严肃游戏(SGs)的设计提出初步建议,这是一种潜在的学习工具,可能会产生共同的价值观,并使利益冲突的利益相关者参与进来,以实现共同的目标。具体而言,本次讨论基于社会心理学的贡献,探讨了SG能否促进超越自我利益的价值(先验价值)。讨论按以下方式组织。首先,介绍了为什么从心理学角度理解价值观既对水资源管理既重要又对研究组学习的潜在途径。其次,对社会心理学领域的价值描述和价值变化机制进行了回顾。这篇评论重点介绍了学习或应用价值观的主要心理障碍。在此基础上,提出了一些建议,供SG设计人员在开发水资源管理游戏时考虑,以提升先验价值。总体而言,通过SG设计来探索IWRM的价值变化潜力的主要结论如下:1-SG设计需要考虑所有价值如何系统地变化; 2-SG的设计应考虑到现实生活中水管理所面临的许多价值冲突; 3-SG可以通过让参与者思考各种水管理情况下的价值优先级背后的原因来潜在地促进学习,并且应测试4-价值的变化使用Schwartz的价值调查(SVS)(或类似的调查)在重复的SG设计过程中进行。

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