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首页> 外文期刊>OASIcs : OpenAccess Series in Informatics >Efficient Computation of Morphological Greyscale Reconstruction
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Efficient Computation of Morphological Greyscale Reconstruction

机译:形态灰度重构的有效计算

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Morphological reconstruction is an important image operator from mathematical morphology. It is very often used for filtering, segmentation, and feature extraction. However, its computation can be very time-consuming for some input data. In this paper we review several efficient algorithms to compute the reconstruction, and compare their performance on real 3D images of large sizes. Furthermore, we propose a GPU implementation which performs up to 15x faster than the CPU methods. To our best knowledge, this is the first GPU implementation of the morphological reconstruction, described in literature.
机译:从数学形态学上,形态重建是重要的图像算子。它非常常用于过滤,分割和特征提取。但是,对于某些输入数据,其计算可能非常耗时。在本文中,我们回顾了几种有效的算法来计算重构,并比较了它们在大尺寸真实3D图像上的性能。此外,我们提出了一种GPU实现,其执行速度比CPU方法快15倍。据我们所知,这是文献中描述的形态重构的第一个GPU实现。

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