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首页> 外文期刊>Eurasip Journal on Wireless Communications and Networking >IMS-based distributed multimedia conferencing services for next-generation mobile networks
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IMS-based distributed multimedia conferencing services for next-generation mobile networks

机译:用于下一代移动网络的基于IMS的分布式多媒体会议服务

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Distributed architecture offers many advantages compared to centralized architecture in terms of providing multimedia services. However, as a trade-off, distributed architecture requires that peers contribute a portion of their bandwidth and computational capacity to maintain the mutual overlay interconnection. This requirement develops into a serious problem for mobile users and wireless infrastructure, as the radio resource in this network is tremendously expensive, based on 3gpp (2005), and is one of the reasons why distributed architecture has not been widely applied in next-generation (4G) networks. It is also the main reason why multimedia services such as video conference have to rely on a costly centralized architecture built over an expensive media resource function controllers via the Internet protocol (IP) multimedia subsystem (IMS). This research work proposes a new distributed architecture utilizing intelligence and extra capacity, currently available on LTE and WiMAX base stations to reduce the required bit rates that each peer has to provide in order to maintain the overlay network. This reduction saves valuable radio resources and allows a distributed architecture to provide video conferencing services on 4G networks, with all the advantages of a distributed architecture such as flexibility, scalability, smaller delay, and lower cost. In addition, this can be implemented with a minimum modification of the standardized IMS platform and the 4G infrastructure, thereby saving the operators and service providers from excessive investments. A prototype has been built to prove the feasibility of the proposed architecture and evaluate its performances. The results show that our proposed distributed video conferencing service can actually reduce the average bandwidth required for data and signaling messages at wireless mobile terminals while maintaining the main operations of a video conference session.
机译:与集中式架构相比,分布式架构在提供多媒体服务方面具有许多优势。但是,作为一种折衷,分布式体系结构要求对等方贡献其带宽和计算能力的一部分来维持相互覆盖的互连。基于3gpp(2005),此要求对于移动用户和无线基础设施来说是一个严重的问题,因为该网络中的无线电资源非常昂贵,这也是为什么分布式体系结构未在下一代中得到广泛应用的原因之一(4G)网络。这也是诸如视频会议之类的多媒体服务必须依靠通过互联网协议(IP)多媒体子系统(IMS)在昂贵的媒体资源功能控制器上建立的昂贵的集中式体系结构的主要原因。这项研究工作提出了一种利用智能和额外容量的新型分布式架构,该架构目前可在LTE和WiMAX基站上使用,以降低每个对等方为维护覆盖网络而必须提供的所需比特率。这种减少节省了宝贵的无线电资源,并允许分布式架构在4G网络上提供视频会议服务,并具有分布式架构的所有优点,例如灵活性,可伸缩性,较小的延迟和较低的成本。此外,这可以通过对标准IMS平台和4G基础架构进行最小程度的修改来实现,从而使运营商和服务提供商免于过多的投资。已经建立了一个原型,以证明所提出的体系结构的可行性并评估其性能。结果表明,我们提出的分布式视频会议服务实际上可以减少无线移动终端上数据和信令消息所需的平均带宽,同时保持视频会议会话的主要操作。

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