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Heritage Multimedia and Children Edutainment: Assessment and Recommendations

机译:遗产多媒体和儿童娱乐:评估和建议

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Despite the rising commodification of heritage sites and practices, children engagement in their own cultures remains incredibly low, greatly endangering the future preservation of nations’ unique nonrenewable resource. Considering children’s very early engagement with cultural attitudes and identities, it is increasingly critical to develop a deeply rooted culture of responsibility and conservation from the earliest years, ensuring that children naturally feel invested in their surroundings. Unfortunately, heritage education remains largely undervalued, with most efforts relying on in-person experiences in formal cultural institutions. This paper thus aims to explore how heritage education can be redefined, using some of the most innovative virtual imaging and artificial reality technologies to at once expand access and engagement with one’s own history. Though there have been introductory applications of this edutainment multimedia technology, it will require a multidisciplinary team to create heritage programming which is as entertaining as it is intellectually challenging for young children. With the rich resources of 3D imaging and interactive programming already at our disposal, we are well-equipped to do so, given a coordinated effort.
机译:尽管遗址和习俗的商品化程度不断提高,但儿童对自身文化的参与程度仍然低得令人难以置信,这极大地威胁了各国未来独特的不可再生资源的保存。考虑到儿童很早就开始接受文化态度和身份认同,因此从早年发展起一种根深蒂固的责任感和保护文化就变得越来越重要,以确保儿童自然地投入到周围的环境中。不幸的是,遗产教育在很大程度上仍被低估,大部分努力都依赖于正规文化机构的亲身经历。因此,本文旨在探讨如何通过使用一些最具创新性的虚拟成像和人工现实技术来重新定义遗产教育,从而立即扩大对个人历史的访问和参与。尽管该娱乐性多媒体技术已有介绍性应用,但仍需要一个多学科团队来创建遗产节目,这既有趣又对幼儿来说是智力上的挑战。借助我们丰富的3D成像和交互式编程资源,我们在协调一致的努力下已做好了充分准备。

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