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Framework Of Software Cost Estimation By Using Object Orientated Design Approach

机译:面向对象设计方法的软件成本估算框架

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Abstract: Estimating software development cost is vital issue because cost is the major factor of any project. If anyone want the assessment of software estimate cost its seemed to much tough job. Cost estimator used different techniques and methods that not too much efficient. Estimating the cost on the basis of object oriented design approach too much effective. After drawing the basic architecture basis on Classes, Methods, Objects, entities, and their relationship may gives the better result to estimate the cost of software. This paper discusses the strengths and weaknesses of existing size estimation techniques, considers the nature of software cost estimation, and presents a software cost estimation model which has the potential for providing more accurate cost estimates than existing methods. The proposed method takes advantage of a characteristic of object-oriented systems, the natural correspondence between specification and implementation, in order to enable users to come up with better cost estimates at early stages of the software development cycle.
机译:摘要:估算软件开发成本是至关重要的问题,因为成本是任何项目的主要因素。如果有人想对软件评估成本进行评估,这似乎是一项艰巨的任务。成本估算器使用了效率不高的不同技术和方法。在基于对象的设计方法基础上估算成本太有效了。在基于类,方法,对象,实体及其关系绘制了基本体系结构基础之后,可以更好地估算软件成本。本文讨论了现有规模估算技术的优缺点,考虑了软件成本估算的本质,并提出了一种软件成本估算模型,该模型具有比现有方法提供更准确的成本估算的潜力。所提出的方法利用了面向对象系统的特性,即规范和实现之间的自然对应关系,以使用户能够在软件开发周期的早期阶段提出更好的成本估算。

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