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Cyber security based on mean field game model of the defender: Attacker strategies

机译:基于防御者的平均场博弈模型的网络安全:攻击者策略

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The transmission process of information among computers of network is considered as the procedure of interactive behaviors. In this article, we present a mean field game model for the binary interactive behaviors between the malicious attackers and the defenders. We first discuss the evolution of the states of the malicious attackers and the defenders using the susceptiable-infective-Removal epidemic model in which we take into account the stochastic process of the propagation of the infected computers and the attack intensity. Then, we formulate the mean field game consistency stability problem generated by a Hamilton–Jacobi–Bellman equation of the individual player and the fixed-point problem. Finally, we derive the optimal individual strategy with an appropriate assumption that the response time of the defense system is faster than the infection rate.
机译:网络计算机之间的信息传输过程被认为是交互行为的过程。在本文中,我们为恶意攻击者和防御者之间的二进制交互行为提供了一种均值现场游戏模型。我们首先使用易感性感染去除流行模型讨论恶意攻击者和防御者状态的演变,在该模型中,我们考虑了被感染计算机传播的随机过程和攻击强度。然后,我们制定了由单个玩家的汉密尔顿-雅各比-贝尔曼方程产生的平均场博弈一致性稳定性问题和不动点问题。最后,我们在适当的假设下得出最佳的个体策略,即防御系统的响应时间比感染率快。

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