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ALVIC versus the Internet: Redesigning a Networked Virtual Environment Architecture

机译:ALVIC与Internet:重新设计网络虚拟环境架构

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The explosive growth of the number of applications based on networked virtual environment technology, both games and virtual communities, shows that these types of applications have become commonplace in a short period of time. However, from a research point of view, the inherent weaknesses in their architectures are quickly exposed. The Architecture for Large-Scale Virtual Interactive Communities (ALVICs) was originally developed to serve as a generic framework to deploy networked virtual environment applications on the Internet. While it has been shown to effectively scale to the numbers originally put forward, our findings have shown that, on a real-life network, such as the Internet, several drawbacks will not be overcome in the near future. It is, therefore, that we have recently started with the development of ALVIC-NG, which, while incorporating the findings from our previous research, makes several improvements on the original version, making it suitable for deployment on the Internet as it exists today.
机译:基于网络虚拟环境技术的应用程序数量的爆炸性增长,包括游戏和虚拟社区,都表明这些类型的应用程序在短时间内变得司空见惯。但是,从研究的角度来看,它们体系结构的固有弱点很快就暴露出来了。大型虚拟交互式社区(ALVIC)的体系结构最初是作为通用框架在Internet上部署联网的虚拟环境应用程序而开发的。尽管已证明它可以有效地扩展到最初提出的数字,但我们的发现表明,在现实的网络(例如Internet)上,在不久的将来不会克服一些缺点。因此,我们最近才开始开发ALVIC-NG,它结合了以前的研究结果,对原始版本进行了一些改进,使其适合于当今存在于Internet上的部署。

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